3ds Max – MCG – Using Compounds
In this tutorial, you learn to create compounds to simplify the creation of your graphs. Compounds are essentially sub-graphs, designed to reduce the complexity of a tree structure by combining elements together.
– Level: Intermediate
– Recorded in: 3ds Max 2016
– The interface in this tutorial applies to MCG 2017. The interface in MCG 2018 has been revised to a new node naming scheme.
Files used: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-MCG_compounds.zip
This tutorial is intended for use with 3ds Max version 2016 or higher.
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