In this awesome and fun Blender Buzz tutorial, I am going to be showing how to model, rig and animate a wheel. If you already have a wheel, simply skip to the rigging part. As a bonus, I am even going to show you how to displace the group and the wheel rolls over it.
In this quick tip recorded over Skype, MILG11 instructor Toby Pitman shows how to get perfect bevels when dealing with booled objects in Cinema 4D. If you’re serious about mastering modelling in Cinema 4D check out MILG 11: http://motionworks.net/shop/making-it-look-great-11/
This is based on our solar system. The relative size and rotation and day length etc are all based on real values. Relatively at least 🙂 Each planet has a pitch based on it’s size. This wave is multiplied by a frequency based on the day length of each planet (it’s rotation). Volume and stereo […]
A while ago a few fellow animators and I were talking about some of the methods for getting rid of that pose to pose feeling in our animations. Being that all of us either are or have been television animators pose to pose had become the quickest way to get a shot approved but it […]
In this tutorial we’ll model a Tractor Tire by first laying out some guide curves and then creating a tillable pattern and using lattices and a bend deformer to create the final shape. www.facebook.com/chrashingmaya www.twitter.com/cheparev www.patreon.com/acheparev Maya – http://www.autodesk.com/products/maya/ Music – CMA – You’re Free
Part 21 of the series. I go over one method to model a raised diamond pattern cylinder. Points to circle script download link… http://www.mediafire.com/file/2yrk6hd68k2as3x/Points+to+Circle.CSC Follow me on Instagram if you’d like, @shane.benson79