GeoTracker is a lightweight Nuke plugin for the model-based single view object tracking. Download here : Demo materials:

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GeoTracker is the first model-based object and camera tracker for Foundry Nuke. Learn more and download

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In this tutorial, we go through the basic steps to get going inside of Syntheyes. We will 3d motion track our footage, bring it into C4D, add a cube, then composite all the multi pass layers in After Effects. Facebook– Twittter– Website

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Donate here made during my free time. It is non-profit. If you enjoy watching it, you may donate a small amount of money to help me keep the non-profit tutorials running. In this intense 3D Tracking Tutorial I take you through syntheyes powerful Camera Tracking features. final result here

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Stabilization is essential for safely viewing 360VR footage from moving cameras. This introductory tutorial shows the stabilization of a 360VR sequence from an ultra-light aircraft (courtesy 360Rize), and the export of that stabilization to After Effects. This demo was presented at the 2017 NAB Show.

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Charles Yeager shows how to stabilise 360° footage using SythEyes with SkyBox Studio V2. SynthEyes is a dedicated tracking software, and the data that is generated can be exported and used with SkyBox Studio V2. If you are doing complex stabilisation, the results are very good.

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The video provides an orientation of rigid and deformable geometry-based tracking in PFTrack.

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3D Motion Tracking For More VFX training check here Part 1 of a series of several tutorials on how to do visual effects seen in Oscar Nominated VFX films. More tutorials coming soon. This video goes over the basics of 3d motion tracking before adding materials in After Effects. This example taken from the Ipad […]

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PFTrack Tutorial – 3D Object Tracking Tutorial – In this tutorial I explain how to do 3d object tracking in PFTrack 2014. 3d object tracking is one of the most important and most useful effects to do in the VFX industry! Using 3d object tracking you can replace objects within your scene. You can also […]

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