Maya Vray Nuke – Compositing Render Layer EXR FILE HERE: https://www.dropbox.com/sh/8es8qp38kjetu5g/Xd70cRlssr?m If you dont have DROPBOX install it here http://db.tt/AbUhK8y4 This Tutorial is about setting up your render settings in VRay to get the most of its render passes system. It will show you how to uses the Extra Tex passes Node to create custom […]
Make sure to sign up to my newsletter on pixelophy.com I won’t bombard you with things but I’ll def try my best to share a blend of illuminating info, free tutorials and other assets. To download the Maya scene with the shaders and the lighting setup please follow this link: http://www.pixelophy.com/2014/08/realistic-soft-cloth-shader-tutorial/ In this tutorial I […]
This video covers setting up and rendering a simple scene using the new V-Ray plugin for Nuke. This exciting new plugin gives you the ability to generate realistic reflections, refractions, subsurface scattering and image-based lighting directly in Nuke. For an in-depth tutorial on the content discussed in this video, please see our V-Ray for NUKE […]
In this tutorial which is a part of Comprehensive introduction to VrayForC4d course , we talk about multipass rendering in VrayForC4d using its powerful multipass manager. get the comprehensive introduction to VrayForC4d from here : mographplus.com/product/comprehensive-introduction-to-vrayforc4d/
A quick walkthrough showing a way of using Topology Vertex Maps to get some nice worn edge effects. This just uses yellow/blue for clarity, ideally you’d have a sub material and a coat material, and use the vertex map to mask the top layer and reveal the bottom layer. Meshes need to be fairly dense […]
A very simple run through of how to recombine vray passes in comp to allow lots of tweaking to be done in 2d. There’s a few things skipped in this guide such as premult / unpremult but hopefully it’s a useful starter guide for some!