BlenderGuru Andrew Price takes an introductory look at getting to know the new Anisotropic Shader recently added to Blender version 2.65 not only showing how to use the shader, but also breaking down what Anisotropy is with a brief discussion and some examples.If you’ve heard the term “Anisotropic” thrown around the blender community recently, it’s […]
In this video I will be showing you how to setup a organized shading network in Maya and with Arnold 5. First I will create 3 different shaders, with different noises to add more detail. After that, different mix masks will be created to mix the several shaders together to get the final result. ACCESS […]
Adrian Lazar posts a great look at the flexible built-in Mantra Surface Shader in Houdini with this nearly 2 hr tutorial focusing on shading in Houdini using the parameters that are in the standard Mantra Surface Shader creating 26 materials including wood, metal, glass, plastic, concrete, paint, etc. Check out the Tutorial for Shading with […]
SideFX Software has always provided some fgreat resources for getting into and started using Houdini, laying out first steps, and tutorials that help understand not only the features of Houdini, but also the workflows and processes.Module 01 sets the tone for the rest of the modules. We will discuss setting up the desktop with panels […]
Flat design motion streaks with Cinema 4d – or just cartoonish looking motion streaks, to help illustrate motion in your animation. The way we are setting this up will allow cinema 4D to generate them automatically when the object is moving. It’s also highly customizable – how do we want the spring, the followig speed, […]
http://therenderblog.com/advanced-shading-techniques/ In this course we cover a range of subjects including procedural shading, projection mapping, python scripting, look development and more. This course will be more project driven than the previous one, we will work on two different projects where we explore the procedural and photo based texturing approach. We also have some time for […]
This masterclass provides an overview of new and existing shading features in Houdini 15. This includes an introduction to the new SHOP shaders as well as shading and layering in VOPs. We also take a deeper look at working with BSDFs to build custom shaders.