Cinema 4D Quicktip: Hair falls out only works with guides, not with render hairs -hair object: dynamics/disable fixed roots -menu: Simulate/Hair Edit/Unroot Guides -hair object: animate dynamics/hold roots
An interesting look at adding some animated life into a still image from Pawel Lukomski who shows how to use Cinema 4D and After Effects for animating subtly the parts of a portrait image with some wind blown hair and clothes and a move of the arm.In this tutorial we will face a common problem […]
This actually represents part six in David Legion’s adventures into rigging and animating lip sync for a character in After Effects. In this installment, David shows a pretty clever solution for creating hair for the character that can swing with the movement of the puppet’s head. We’ll use 3D layers and some clever expressions to […]
https://vimeo.com/channels/c4dsilenttips – https://twitter.com/Munkstudios This tip uses: Joints, IK, SP turbulence, Skin, Loft In this silent tip I use the standard particle effectors to animate a dynamic IK chain of joints. This is a really useful little trick for animating things like tentacles. You can view part 2 of this tip here https://vimeo.com/130189799 C4D silent tips […]
Welcome to this MtoA (Maya to Arnold) 119 course. Support me by becoming a Patron: https://www.patreon.com/arvidschneider In this video I will talk about how to setup shaders for realistic looking hair in Autodesk Maya 2017 and the new integrated MtoA plugin. It will an intermediate tutorial which covers a bit more challenging workflow on productions […]
Trace Object is a great tool in the Cinema 4D arsenal to generate trails from animated objects or points. But unlike other Mograph generators, this one doesn’t have any option to cache the animated splines it generates. Wouldn’t it be great to be able to further manipulate these splines, add deformers to them like any […]
Blendfile and part 2: http://blenderdiplom.com/en/tutorials/all-tutorials/536-tutorial-fur-with-cycles-and-particle-hair.html?start=1 Jonathan Lampel shows you how to create animal fur with the hair particle system in Blender.
Using cinema 4D’s hair module, Stephan G offers a look at creating and rendering something that is winter related, a realistically rendered ball of yarn or wool. The C4D Cloner makes short work of modeling the yarn ball by cloning a simple torus shape with the random deformer, taking care of creating the major strands […]