Discover how to use the new strand rendering capabilities of Cycles. Read the full text version and download the .blend: http://www.blenderguru.com/videos/how-to-render-hair-with-cycles/ To use the new hair rendering feature, you’ll need the latest version of blender: http://builder.blender.org/download/
This movie shows you how to use a spline/guide approach to create basic hair using the XGen arbitrary primitive generator. Level: Beginner Recorded in: Maya 2014 extension Files used: http://areadownloads.autodesk.com/wdm/maya/htm_dyn_xgen_hair_part1.zip
Blendfile and part 2: http://blenderdiplom.com/en/tutorials/all-tutorials/536-tutorial-fur-with-cycles-and-particle-hair.html?start=1 Jonathan Lampel shows you how to create animal fur with the hair particle system in Blender.
This movie shows you how to use XGen to create a series of primitive cubes, then adjust their heights and color via ptex map to create interesting works of art. More examples: http://youtu.be/mXR1cFzi884 Level: Beginner Recorded in: Maya 2015 ext
Welcome to this MtoA (Maya to Arnold) 119 course. Support me by becoming a Patron: https://www.patreon.com/arvidschneider In this video I will talk about how to setup shaders for realistic looking hair in Autodesk Maya 2017 and the new integrated MtoA plugin. It will an intermediate tutorial which covers a bit more challenging workflow on productions […]