In this tutorial You can see how to break wooden wall by car and demolish it to splinters. Download Scene Here Please Subscribe for more tutorials. WebSite  | Twitter  

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RayFire Shatter. New tetrahedron based damaging and fragmentation modifier in build 1.71. Part 1: https://www.youtube.com/watch?v=JRaaHNG_kEA http://rayfirestudios.com/

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RayFire Shatter. New tetrahedron based damaging and fragmentation modifier in build 1.71. Part 2: https://www.youtube.com/watch?v=9bvy470f25E http://rayfirestudios.com/

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Bullet Physics Rigid Body support in RayFire 1.69 Just a short preview. Kickass promo will be later when we will add GPU acceleration and Soft Body support. http://rayfirestudios.com/

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Updated Cache plugin in RayFire 1.68 supports Deformation and Topology caching in addition to Transformation caching. http://rayfirestudios.com/

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New feature in build 1.67.01 removes interpenetrations among group of objects for further correct simulation. http://rayfirestudios.com/

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New feature in minor build 1.66.03 allows to quickly select the smallest or the biggest objects among of group of objects. http://rayfirestudios.com/

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New feature in minor build 1.66.02 http://rayfirestudios.com/ Allows to revive Dead sleeping objects by checking their continuity with other unyileding objects.

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New feature in minor build 1.66.02 http://rayfirestudios.com/ Allows to revive Dead sleeping objects by checking their position offset relative to their size.

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