Mari 4 First impressions Live In the Open beta version of Mari 4 I take a look at the new features and give my first impression of the 3d texturing program from Foundry Social Tweets by peteraversten www.meshmen.com Gear and software to produce this episode: Mari 3.3 Maya 2017 Renderman 21.5 OBS stream software Logitech […]

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Little Sneak Peak at some workflow improvements for Mari Extension Pack 4 (Update 5)

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For existing MARI Image Engine’s Justin Holt demonstrates the transition to MARI’s new layer system from previous versions.

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In this lesson we will discuss the basics of moving and navigating within MARI. Digital-Tutors is now Pluralsight Learn more

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In this tutorial we will take a look at the new features added with Patch 4 of Mari Extension Pack 4: Shader Presets, Multi Rename Updates, Smart Renaming, Checker Node and Grey Constant http://www.MariExtensionPack.org

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Create your own gizmos in Mari 3 | A Gizmo in Mari is a way to package a number of nodes into a super tool. You basically group the nodes and expose the parameters you want the use to be able to control. In this five minutes in Mari tutorial we look at how you […]

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Mirror Paint in Mari 3 without any 3d party scripts. In this tutorial I look at how you can utilize the uv layout to flip paint on a symmetrical object in Mari 3. We also look at the patch linking procedure as a way to sync paint from one side to the other. feel free […]

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In this episode we look at how we can create tileable textures direct inside Mari from Foundry. We begin by creating a plane in Maya for our generator and make a texture from Lightroom tile able using the Mari paint through tool and extracting patches to make them tiled. feel free to comment and request […]

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In this tutorial we are taking a look at some of the default objects that ship with Extension Pack 4 such as a tiling Plane to quickly create tileable textures etc. http://www.MariExtensionPack.org

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Mari 3.3 brings performance enhancements and workflow improvements that increase artist productivity and deliver a more fluid creative process for creating highly detailed 3D assets. More information about Mari: https://www.foundry.com/products/mari

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