ZBrush is a truly amazing tool, but it can be hard to learn if you’re not a technically oriented person or if you don’t work with 3D modelling on a day to day basis. In this tutorial, we’re trying to give an introduction to ZBrush for beginners, concept artists, illustrators, animators, etc. We’re going through […]
http://www.zbrushworkshops.com & http://www.creatureworkshops.com Wondering what DynaMesh is all about? I thought I would chip in and show it to you from my eyes. Its complete and absolute freedom to sculpt what you want free of topological concerns. Hope you enjoy. Ryan
Bonus Content: https://gum.co/KRinjz Thank you for your support! 🙂 (to skip straight to tutorial: 0:25) Parts 1-5 bundle now available at 25% discount! https://gum.co/eBEas Now practice the hell out of just the section until you can do it blindfolded, by which point I should have the next part uploaded 🙂 Instagram: https://www.instagram.com/danny_mac3d/ Tumblr: http://danny-mac.tumblr.com/ Twitch: […]
In this tutorial I will go over my Retopology and UVing workflow from ZBrush to Maya and back to ZBrush. Retopologizing in Maya is much faster and easier than in ZBrush with the benefit of easily creating UVs. www.facebook.com/chrashingmaya www.twitter.com/cheparev www.patreon.com/acheparev ZBrush – https://pixologic.com/ Maya – http://www.autodesk.com/products/maya/ Music – https://www.youtube.com/watch?v=0glzKh7TMGw&ab_channel=ChrisZabriskie
http://www.zbrushworkshops.com I saw that lots of people were still a bit confused about how ZModeler worked and my last video probably didn’t help! 🙂 So, I put together another video to show the basics of how to use ZModeler. In the vid, we go over a very simple project but one that covers alot of […]
If you find my videos and giveaways helpful please consider supporting me at http://www.patreon.com/Arrimus3D. If you need a question answered send me an email at firstname.lastname@example.org. Also, giving me a thumbs up and subscribing shows you find my videos helpful. Thanks. In this video I will show you how to sculpt hard surface objects in […]
http://www.zbrushworkshops.com Just added new content on LightCaps at ZBrushWorkshops. This lecture series looks at how you can create a realistic skin rendering setup using LightCaps and the Wax Modifiers. Hope you enjoy. Ryan
http://www.visualarium.com – Master ZBrush with Paul Gaboury or join us at http://training.zbrushworkshops.com Pixologic just updated ZBrush and I wanted to get in there and give you a quick look at the new feature Panel Loops! Sign up at training.zbrushworkshops.com for more goodness.
This tutorial will cover the process of creating a cell shaded mesh using a ZBbrush speed sculpt as a base.The sculpt will be taken into keyshot for render and then the cell-shading effect will be acheived in Photoshop.
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