Recorded Webinar Session:
Join us for this free webinar by Technical Director Mario Tran Phuc, in which he will introduce you to dedicated workflows for rendering motion design content with Cycles 4D.
Cycles 4D is INSYDIUM LTD’s new dedicated bridge plugin allowing Cinema 4D users to access the Cycles Rendering Engine directly inside Cinema 4D.
The following topics are covered:
• Exploring the core bridge to Cinema 4D
• Material workflows using Mograph Tools
• Cycles 4D; seamless integration with X-Particles 3.5
Demo Scene Files:
The stunning demo scene files that are created during the webinar by Mario are available for download here:
The above mentioned scene files have been tested with the latest available versions of Cinema 4D R18, X-Particles and Cycles 4D.
In this recorded screencast, Leon Tukker shows you how to use Cinema 4D in a concept art workflow using Cinema 4D’s MoGraph and modifiers to quickly create a 3D scene as a base for a detailed concept illustration.
After exporting into Photoshop, multiple painting and composition techniques are used to finish the illustration.
The following topics will be covered:
*Exploring basic tools and MoGraph techniques to generate a 3D base
*Applying tileable textures to create material to work with in Photoshop
*Painting over the 3D base using various painting and compositing techniques
In this webinar, Jonas Pilz will show you the powerful MoGraph tools and how quickly and easily you can create eye-catching motion graphics using Cinema 4D. Whether it's abstract animations, a countdown or breaking objects – you’ll learn how easy it is to set up any kind of graphics 3D animation in Cinema 4D. Jonas will show you that MoGraph setups are also perfect for VFX and visualization purposes. In short, you will fall in love with MoGraph after this webinar.
In this webinar, Danish 3D artist and MAXON Cinema 4D Lead Instructor Thomas Andreasen demonstrates the benefits of the 2nd release of RealFlow | Cinema 4D. In an enthralling 1-hour presentation he sheds a light on working with position-based dynamics (PBD) and demonstrates how easily viscous and granular materials can now be created without switching from Cinema 4D to an external application.
In this Webinar, Dimitris Katsafouros will offer art directors and designers an easy to understand and comprehensive overview of the all new Cineware for Illustrator. Those new to 3D will also learn how Cineware for Illustrator can enrich your 2D workflow for packaging design or when creating custom illustrations.
Dimitris demonstrates a complete workflow in Adobe Illustrator from importing a 3D object to adjusting camera angles and easily placing labels through to the final rendering.
In this session, Paulo explains 3D printers and the the benefits and limitations of 3D printing. He also covers best practices on how to achieve best results when creating printable models in Cinema 4D.
The webinar also includes a short demonstration of modeling a lampshade in Cinema 4D and 3D printing it on a consumer-grade 3D printer.
More information on the lampshade can be found here (download link to the STL file included):
In this recorded screencast, Todd Prives, product manager for rendering on Google Cloud Platform, presents an in depth look at Zync Render for Cinema 4D.
Todd will cover all of the key topics of using Zync, including best practices for billing, pre-sync of assets and managing your jobs.