Cinema 4D | Adding Joints and Weights to an Existing Rig

Please watch part 1 “Rigging a character with an undulating tail” found here:

In this follow up tutorial, we’ll walk through how to add joints to an existing rig and cover a few ways to weight the new joints to the mesh.

Download the file used in this tutorial here:
http://www.demafleez.com/a-crash-course-in-rigging/

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