How To Create Procedural Puddles With an Xpresso Shader Setup

Part Three of the Alien Flower tutorial series.
We create puddles on an asphalt road in Cinema 4D by creating a Shading Network natively for C4D’s Standard Renderer in XPresso. And this technique isn’t just limited to wet roads, you can use it to put puddles on just about any wet surface!

00:23 – Scouting the scene
00:41 – Creating our ‘Wetmap’
01:48 – XPresso set-up (XPresso for People Who Are Slightly Uncomfortable at the Thought of Xpresso PT2 – The Re-XPressoening)
02:32 – Darkening the Diffuse
03:49 – Adding water Reflection
04:33 – Fixing the Bump Map
05:25 – Adding more water
05:51 – Saving Kittens from Allergic Reactions through the magic of the Shading Network
05:59 – ‘Troubleshooting’ the Shading Network

Part 1 – Flower: http://youtu.be/YPJyMG1J964
Part 2 – Plant: https://youtu.be/kXCfO8Q3km0
Part 3 – Puddles: That’s this video tho…
Bonus! – Planet: https://youtu.be/O0jMtE6toLc

Music:
Intro & Outro – Gangsta Rap Made Me Do It (Instrumental) by Ice Cube
Background – Cello Concerto No. 1 In C Major by Joseph Haydn

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