Using C4D’s MultiShader to Create a Video Wall
In this tutorial I will show how to place different textures on objects inside a Cloner Objects via using the MoGraph MultiShader. But I will up the ante by doing a bit more then the usual Linear and Radial Cloner. When using a grid or object for the clone method, the distribution of the textures seems to go haywire. Here some tips to sort that out.