Working With MASH and Maya Particles

This is not my first Mash tutorial*. The first ones are from late 2016 when Maya 2017 had just come out. Mash was introduced with Maya 2017.

In this tutorial I create a Mash_Waiter and drive it by particles, nParticles to be precise. We colour the particles, which in the meantime have become polygon objects, we resize them, add fields and enjoy the vivid animation – which, in fact, is a simulation.

Finally we’ll load a Mash preset into the scene which is built up very similar to the scene we just had created.

* and