Annihilation | VFX Breakdown Reel
Union had to imagine how flowers might have mutated in the shimmer. The team created concept ideas using Photoshop to paint wide and close up stills from the shoot to determine the creative direction then, once approved, created a matte painting for the wide shots. Individual mutated flowers were built in Maya, textured in Mari and graded in Nuke before being dropped into key locations in CG passes.
Read more at www.unionvfx.com/work/annihilation/
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