Siggraph26 Videos

War for the Planet of the Apes

Join Weta Visual Effects Supervisor Anders Langlands as he discusses the body and facial performance capture used to create the film's stunning VFX. This video is part of SIGGRAPH Now, a new series that shares additional educational content from SIGGRAPH Conferences.

From Sketch to Screen Aaron Sims Creative @Siggraph2017

Watch Aaron Sims Creative's presentation on Foundry's booth at Siggraph 2017. More info about Nuke Studio here:

Story Telling and World Building for VR @Siggraph2017

Watch Gadget Bot's presentation on Foundry's booth at Siggraph2017. More info about Modo here:

Closer to Fantasy, Keen @Siggraph2017

Watch Keen's presentation on Foundry's booth at Siggraph2017 Find out more about Modo here:

Pre production with SPA and Flix @Siggraph2017

Watch Spa's presentation on Foundry's booth at Siggraph 2017. Find out more about Flix here:

VFX Beyond Four Walls @Siggrap2017

Watch Jellyfish Pictures' presentation on Foundry's Booth at Siggraph 2017.

SIGGRAPH 2017 Demo – Foundry Research: AR/VR Production

Presentation made by Jon Starck on Foundry's booth at SIGGRAPH 2017. Find out more about Foundry Research Trends here:

SIGGRAPH 2017 Demo – Katana 2.6: Powerful Look Development and Lighting

Demo made by Jordan Thistlewood. Discover more about Katana and ask for a free Demo here:

SIGGRAPH 2017 Demo – Modo 11.1: Faster content creation and VR tools

Demo made by Greg Brown and Shane Griffith Discover more and get your Free Modo Trial here:

SIGGRAPH 2017 – Bunsen: Building Pipelines for AEC Visualisation

Demo made by George Matos and Tom Cowland Discover more about Bunsen here:

SIGGRAPH 2017 Demo – Enabling Next-Gen Workflows with OZO Creator and Cara VR

Demo made by Kim Gronholm and Palad Balasubramanian Discover more about Cara VR here:

SIGGRAPH 2017 Demo – Nuke Studio 11: Powerful Compositing, Editorial and Review

Nuke Studio demo by Juan Salazar Discover more about Nuke Studio:

SIGGRAPH 2017 Demo – Flix 5.3: Collaborative Story Development Pipeline

Flix Demo by Maddie Lazer and Brace Banel Discover more about Flix here:

SIGGRAPH 2017 Demo – Elara: Studio infrastructure in the cloud

Elara Demo by Matt Mazerolle and Arvind Sond Discover more about Elara here:

SIGGRAPH 2017 Demo – Cara VR: Virtual Reality Plug-in Toolset for Nuke

CaraVR Demo by Martin Mayer Discover more about CaraVR here:

SIGGRAPH 2017 Demo – Mari: Digital 3D Painting and Texturing

Mari Demo by Rory Woodford Discover more about Mari here:

Mind-Blowing: Fiber-Level Cloth Rendering in Realtime

The paper “Real-time Fiber-level Cloth Rendering” is available here: WE WOULD LIKE TO THANK OUR GENEROUS PATREON SUPPORTERS WHO MAKE TWO MINUTE PAPERS POSSIBLE: Claudio Fernandes, Daniel John Benton, Dave Rushton-Smith, Sunil Kim. Subscribe if you would like to see more of these! – Music: Dat Groove by Audionautix is licensed under […]

The Foundry’s roving report SIGGRAPH 2016: Mariana Acuña

Adam Cherbetji speaks with The Foundry's Media Production Creative Manager, Mariana Acuña about the hottest trends in VR and AR, and what they're excited to see at SIGGRAPH 2016!

The Foundry’s roving report SIGGRAPH 2016: Drexel University

Education is important to us at The Foundry. Senior Software Developer Adam Cherbetji chats to a couple of students from Drexel University about their recent projects using The Foundry's Nuke software.

The Foundry’s roving report SIGGRAPH 2016: Jon Wadelton

Tom Rockhill chats to The Foundry's Chief Technology Officer Jon Wadelton about his experience at SIGGRAPH 2016, and what we can expect from the future in digital technology.