Siggraph26 Videos

Closer to Fantasy, Keen @Siggraph2017

Watch Keen's presentation on Foundry's booth at Siggraph2017 Find out more about Modo here: https://www.foundry.com/products/modo

From Sketch to Screen Aaron Sims Creative @Siggraph2017

Watch Aaron Sims Creative's presentation on Foundry's booth at Siggraph 2017. More info about Nuke Studio here: https://www.foundry.com/products/nuke

Mind-Blowing: Fiber-Level Cloth Rendering in Realtime

The paper “Real-time Fiber-level Cloth Rendering” is available here: http://www.cs.utah.edu/~kwu/rtfr.html WE WOULD LIKE TO THANK OUR GENEROUS PATREON SUPPORTERS WHO MAKE TWO MINUTE PAPERS POSSIBLE: Claudio Fernandes, Daniel John Benton, Dave Rushton-Smith, Sunil Kim. https://www.patreon.com/TwoMinutePapers Subscribe if you would like to see more of these! – http://www.youtube.com/subscription_center?add_user=keeroyz Music: Dat Groove by Audionautix is licensed under […]

NAB 2015: What’s new in NUKE STUDIO, NUKEX & NUKE 9

Get the low down on what’s new in NUKE STUDIO, NUKEX & NUKE 9 with NUKE Product Manager, Sean Brice and NUKE Workflow Specialist, Juan Salazar. For more info on NUKE, visit: http://www.thefoundry.co.uk/products/nuke/ Interested in NUKE Non-Commercial, visit: http://www.thefoundry.co.uk/products/nuke/non-commercial/

Pre production with SPA and Flix @Siggraph2017

Watch Spa's presentation on Foundry's booth at Siggraph 2017. Find out more about Flix here: https://www.foundry.com/products/flix

SIGGRAPH 2016 begins..

Let's recap on what we saw Day 1 & 2 of SIGGRAPH 2016 The annual SIGGRAPH conference is a five-day interdisciplinary educational experience in the latest computer graphics and interactive techniques—See more at: ow.ly/RCd4302vgIQ

SIGGRAPH 2017 – Bunsen: Building Pipelines for AEC Visualisation

Demo made by George Matos and Tom Cowland Discover more about Bunsen here: https://www.foundry.com/bunsen

SIGGRAPH 2017 Demo – Cara VR: Virtual Reality Plug-in Toolset for Nuke

CaraVR Demo by Martin Mayer Discover more about CaraVR here: https://www.foundry.com/products/cara-vr

SIGGRAPH 2017 Demo – Elara: Studio infrastructure in the cloud

Elara Demo by Matt Mazerolle and Arvind Sond Discover more about Elara here: http://elara.io/

SIGGRAPH 2017 Demo – Enabling Next-Gen Workflows with OZO Creator and Cara VR

Demo made by Kim Gronholm and Palad Balasubramanian Discover more about Cara VR here: https://www.foundry.com/products/cara-vr

SIGGRAPH 2017 Demo – Flix 5.3: Collaborative Story Development Pipeline

Flix Demo by Maddie Lazer and Brace Banel Discover more about Flix here: https://www.foundry.com/products/flix

SIGGRAPH 2017 Demo – Foundry Research: AR/VR Production

Presentation made by Jon Starck on Foundry's booth at SIGGRAPH 2017. Find out more about Foundry Research Trends here: https://www.foundry.com/trends/research

SIGGRAPH 2017 Demo – Katana 2.6: Powerful Look Development and Lighting

Demo made by Jordan Thistlewood. Discover more about Katana and ask for a free Demo here: https://www.foundry.com/products/katana

SIGGRAPH 2017 Demo – Mari: Digital 3D Painting and Texturing

Mari Demo by Rory Woodford Discover more about Mari here: https://www.foundry.com/products/mari

SIGGRAPH 2017 Demo – Modo 11.1: Faster content creation and VR tools

Demo made by Greg Brown and Shane Griffith Discover more and get your Free Modo Trial here: https://www.foundry.com/products/modo

SIGGRAPH 2017 Demo – Nuke Studio 11: Powerful Compositing, Editorial and Review

Nuke Studio demo by Juan Salazar Discover more about Nuke Studio: https://www.foundry.com/products/nuke

Story Telling and World Building for VR @Siggraph2017

Watch Gadget Bot's presentation on Foundry's booth at Siggraph2017. More info about Modo here: https://www.foundry.com/products/modo

The Foundry’s roving report SIGGRAPH 2016: Drexel University

Education is important to us at The Foundry. Senior Software Developer Adam Cherbetji chats to a couple of students from Drexel University about their recent projects using The Foundry's Nuke software.

The Foundry’s roving report SIGGRAPH 2016: Jack Greasley

Tom Rockhill speaks to The Foundry's Head of Technology Jack Greasley about the recents changes and upcoming trends in technology- particularly the future for VR across traditionally non-digital industries! To see more of our coverage: ow.ly/RCd4302vgIQ

The Foundry’s roving report SIGGRAPH 2016: Jerome Solomon, Chair of SIGGRAPH 2017

Tom Rockhill chats with Chair of SIGGRAPH 2017, Jerome Solomon—including his background and interests, what to expect for 2017, and how you can get involved! To see more of our coverage: ow.ly/RCd4302vgIQ