As a newbie in Arnold, I run into problems when it comes to stacking materials in the old fashioned Cinema 4D way. Therefore a tutorial how you can mimic the same effect by stacking shaders and images in layers inside one Arnold Material.
MoGraph Candy’s Dan Conrad has a look at the various ways you are able to automate animation in C4d, showing ten different ways you can animate without keyframes C4D.There are most likely many, many ways you can get an object moving in C4d, and they don’t all have to involve Xpresso or scripting. Dan has an exploratory look […]
In this tutorial I will go trough ten modeling rules for 3D print. Obviously there are many pitfalls when modeling in a non-solid modeler like Cinema 4D, so I decided to setup some guidelines.
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Fast-track your Blender education with this collection of 13 quick tips. Imagine this. You find an obscure feature of Blender, that could have saved you thousands of hours of work. You cringe, but feel empowered at the same time.
Here’s a video showing the new features I’ve added to my bhGhost tool (original short video here https://vimeo.com/49638174) and showing some typical workflows and uses of it. UPDATE December 2012 – I’ve added a new feature to make this much faster to set up for multiple characters, check that out here – https://vimeo.com/55820912 The script […]
1. Reference images, blueprints, backdrops, measurements 2. Organizing scenes 3. Amount of polygons 4. Plan topology 5. Define Goal 6. Begin in flat land 7. Order of execution 8. Check after each step 9. Repeat, dont fix 10. Focus on complex areas first 11. Isolate problems 12. Backups 13. Keep it parametric 14. Use textures […]
There is always a need for speed in this fast paced motion design world. It’s definitely something we can all agree on. You can always get more money, but you can’t get more time. That’s the truth. Every day I look for ways to speed up my workflow, and there are so many ways to […]
Summit 79 – Creating Silky Smooth Eases in After Effects Today we’ll look at two easy tricks to put your keyframes at ease (full of jokes today). I’ve always found that setting up a ‘base’ animation is a great to way to make headway on a project – especially with a tight deadline. Then I […]
The Placer node in MASH lets you draw MASH instances on surfaces. A user in the Autodesk Knowledge Network asked how he could animate the process of drawing. Here are two different methods, both are using the Visibility node.
Here’s a rig tip about rotation pivots that can be moved and animated allowing you to easily re-position the pivot wherever you need to rotate something from and key the position to change it multiple times in an animation. Share this video: This video gives a description of what a movable pivot is (also called […]
Cinema 4D Quick Tip with Jonas Pilz
Jake and Dan post the “making of” their 2.5D shot converting summer to winter in a matte painting using Nuke and After Effects (for Trapcode Particular snow) in this great look at the process of getting all the details created from clean plate to effects.Summer to Winter 2.5D Mattepainting from Dan Borufka on Vimeo.“Some of […]
VFX Supervisor Timothy Hansen is offering a 20% discount to his Vray 3.1 for Maya advanced production techniques course, which covers over 5 hours with the popular rendering engine in Maya.Get 20% off Vray 3.1 for Maya: Advanced Production Workflow and Techniques at the time of purchase by using the discount code LB20.Vray 3.1 for Maya puts the […]
PART 1: http://ukramedia.com/20-useful-tricks-in-after-effects-you-may-not-know-about/ PART 2: http://ukramedia.com/22-useful-tricks-in-after-effects-you-may-not-know-about-part-2/ PART 3: http://ukramedia.com/25-useful-tricks-in-after-effects-part-3/ 26 Useful Tricks in After Effects You May Not Know About – Part 4 01. 00:26 CC Composite 02. 02:43 Sequence Layers 03. 04:49 Layer Reveal in Explorer/Finder 04. 05:18 Importing Files Into Timeline from Explorer/Finder 05. 05:37 Tool Creates Masks 06. 06:36 Mask Feather Tool […]
There are 3 important ways of understanding the power of Blend Shapes inside of maya. In this lecture I was demonstrating in front of a live audience at The Animation Workshop during a two week intensive Maya Rigging Introduction-Crash-Course. Live Blend Shapes are the ones we have activated constantly, but they only react upon certain […]
I’ll be explaining three techniques to light an exterior scene. Covering HDRI Lighting, Physical sky shaders and custom lighting. Along side some Arnold techques for adding camera effects to your renders. Download the scene file here: https://drive.google.com/file/d/0B4SzCOt1xiJINTNXQVpSSmpQNjQ/view?usp=sharing HDRI are avavilable frm HDR Labs: http://www.hdrlabs.com/sibl/archive.html Displacement map is avalable from solidangle’s website: https://support.solidangle.com/display/AFMUG/Rendering+an+Ocean+with+Displacement Table of Contents: […]
In this tutorial I will demonstrate how to texture map a banana. The focus will be on the mapping process, not the material. I will show three methods; conventional flat projections, Vertex Painting and Bodypaint.
In this video i will show you different ways to make a wireframe version of your objects. Visit the blog for some free stuff: http://www.pixldgblog.com