Learn all about the Quixel SUITE 2.0 in this extensive tutorial for NDO-Painter, DDO-Painter, and the 3DO GPU baker.
In this beginners tutorial I will show you around the basics of the user interface in Allegorithmic's Substance Painter.
Introduction To Matte Painting - Concept Art Tutorial
The June 20th Substance Painter release focuses on bringing you ever more content: a new Substance Source plugin new content including more than 300 customizable alphas and patterns.
An advanced tutorial on how to make a stunning design using custom photo-shop brushes.
In this ZBrush for Beginners Tutorial, we cover all the necessary tools you need to know in order to get started with ZBrush! Features covered include Zspheres, masking, dynamesh, UI, brushes, and many more.
Matt Leonard from Sphere VFX demonstrates NUKEX’s CameraTracker has been completely remodeled to include the projection solver and a new camera calibrator.
ZBrush 4R4 Insert Multi Mesh in Action.
In today’s video, I’ll show you 5 Tips for adding a background to a rendering in Photoshop
In this tutorial I show you how to bake ambient occlusion onto multiple objects in Maya at one time. This is really helpful to use as an additional overlay in your texture work to add depth.
3D Studio Max tutorial for creating a Minion from the Despicable Me films..
We explore some of the features in ZBrush 4R8 which are often overlooked. These can help you speed up your work a lot and make your experience far more enjoyable.
Tutorial on doing beauty fixes using NukeX and a little bit of Mocha
Learn how to get started with Sculptris Pro in ZBrush 2018 in this video tutorial. Learn how to use to make your ZBrush life a lot easier and better as a sculptor!
Painting an Oil Lamp in Substance Painter
3Ds max tutorial, Coca-cola botle with loft modifier.
Maya Tutorial Female Walk Cycle
This is a tutorial looking at how to sculpt a male bust in z-brush.
In this tutorial, we explore the creation of a Gyroid in 3dsMax, using simple modeling techniques in 3dsMax 2017.
Cinema 4D - Photo based modeling Tutorial