Compositing120 Videos

Nuke Using geometry to mask elements and particles

Please support my channel at Patreon: https://www.patreon.com/hugosdesk In this episode 9, we cover how to use the FillMat material in Nuke’s 3D system to create 3D based mattes to occlude 3D particles and 2D elements. Hope you enjoy this video and please leave some comments in this Post or in the YouTube post.

Nuke Workshop – 2.5D rain drops using UVs

This Tutorial was brought to you by Photogenic by BenQ. This is the first video from a Nuke workshop filmed at Splash 2017 – In this short video, we will go over a quick trick to make realistic rain using 2.5D techniques in Nuke. Using the UVs and geometry cache of a CG character it […]

How to Blend Images and Create a Composite in Photoshop

In this tutorial, we will also learn how to create the shadow using the existing one and mimic other properties and nuances of the image like blurriness, noise, etc. and get it to match with the object or the subject.

How To Properly Composite Fog in After Effects The Easy Way

When compositing fog or smoke elements don’t use the Screen Transfer mode. Instead, make you’re composite look more realistic by using two simple effects. Find out more at https://www.motionscience.tv

Simulating Physically Accurate Depth of Field in Nuke

Simulating Physically Accurate Depth of Field in Nuke

Eddy for Nuke – Quick Start Smoke Tutorial

BY: Intraware Australia Matt Barker from Intraware and VortechsFX takes you through your first look at Eddt with a quick start smoke tutorial.

V-Ray for Maya Cryptomatte

In this video, we take a look at how to set up the cryptomatte render element for automatic ID matte masks.

Render Passes and Compositing – Arnold AOVs and Aftereffects

In this tutorial, I quickly describe the concept of render passes (AOVs) and how to benefit from them in compositing stage.

Nuke Workshop – 2.5D rain Drops Using UVs

In this short video, we will go over a quick trick to make realistic rain using 2.5D techniques in Nuke. Using the UVs and geometry cache of a CG character it is possible to "project" rain 2D element on the surface of the characters.

Better Using Geometry To Mask Elements & Particles

we cover how to use the FillMat material in Nuke's 3D system to create 3D based mattes to occlude 3D particles and 2D elements. 

3Ds Max Corona Interior Rendering

In this tutorial, you will learn how to create an interior living room (piano room) with 3ds max and corona.

Realistic Outdoor Environments In Maya Introduction

Intro video to our new Realistic Outdoor Environments tutorial. http://simplymaya.com/autodesk-maya-video-tutorial/modeling-and-projects/realistic-outdoor-environments/?tut_id=350 We’ve had this one in the pipeline for a very long time now. Finally got time to finish it off, I hope you enjoy it. For more tutorials, please visit our site https://simplymaya.com/autodesk-maya-training/ https://www.facebook.com/simplymayadotcom Tweets by Simply3DWorld

Lighting Rendering with Maya MR Compositing in Fusion.

Lighting Rendering with Maya Mentalray, Compositing in Fusion.

FurnaceCore For Nuke – F_ReGrain

If you are not comfortable with adding / matching grains manually using r,g,b channels in nuke or tired of doing it manuuly. this tutorial is going to solve your problem. thanks for Naz Parker.

Volume Compositing in Nuke With Eddy Fluid Solver

Tutorial series on Eddy for Nuke. By Matt Barker For more info and all questions please ask on the forums at: community.vortechsfx.com

Sky Repacement in After Effects

Learn to enhance video with sky replacement Perform 2d motion tracking & basic color correction in Adobe After Effects.

An Introduction to Scripting in Nuke

An introduction to the scripting basics in Nuke with TCL and Python. Using node expressions, the script editor, and external python files. Nuke02: https://vimeo.com/234491455 ——– Intro: vimeo.com/231391546 Maya: vimeo.com/232158565 Max: https://vimeo.com/235214687 Code (Nuke): http://richteralexander.com/src/sfa/scripting_for_artists_nuke.zip Title Image: Animan https://www.youtube.com/watch?v=CxxzeZg05mE ——– Alexander Richter – Technical Director http://www.richteralexander.com https://twitter.com/forknpipe

Compositing tips & tricks by Hugo Guerra

Recorded at FMX 2017, this is the Foundry workshop about Nuke Compositing. Enjoy and thanks so much for watching.
nuke_cameratrack_mayarender_nukecomp-dino
44:44

nuke_cameratrack_mayarender_nukecomp-dino

Tutorial on matchmoving with nuke’s cameratracker, exporting to maya, inserting animated dinosau, rendring in maya, and then comping it in nuke. The imagesequence is from some age-old maya-live training material. The dinosaur is by Harry Gladwin-Geoghegan (downloaded through Highend3d/creativecrash)
Deep Compositing in Rise of the Planet of the Apes
38:38

Deep Compositing in Rise of the Planet of the Apes

Deep Compositing was introduced in NUKEX 6.3. Here Robin Hollander takes us through Weta Digital’s ground breaking use of the technology on Rise of the Planet of the Apes. If you’re a bit confused about the benefits of Deep Compositing, this video shows them very clearly. It will leave you itching to get cracking with […]