In this tutorial, you will learn how to create an interior living room (piano room) with 3ds max and corona.
I really dislike the “In” and “Out” operations in Nuke and in this video I explain why and give you four reasons why you should use “Mask” and “Stencil” instead.
This is a very quick walkthrough of a Gizmo I wrote it Python last winter. It lets the user easily add values to image channel isolated my user selected masks. A practical use of this, is manually adding depth values for transparent surfaces, as depth of field done in compositing does not take this into […]
A simple reflection adds so much to elements in a motion graphics piece. From the simplest hint of a reflection, a simple shape as an overlay to more complex reflections that represent something a little more realistic — Getting them right is important.There are two things that make a reflection believable. First of all, things look […]
this tutorial is mainly about adjusting luma values to match a plate and about correcting super brights. it would be very nice if you could leave a comment if tips n tricks like these are comming handy or if this is to complicated to use. if you have things, you would like to see, in […]
00:00 Intro 00:55 Comp Philosophy 01:36 Templates in general 03:00 Open Template Theory 03:57 Closed Template Theory 04:27 Closed Template practical example 08:00 Open Template minimalistic practical example 12:28 Open Template full reconstruct practical example 16:35 Channel Cleanup 18:30 Naming Conventions / AOV Planning 22:53 Pipelinesteps simplified 25:07 Project Types 28:10 Render Engine Differences 29:53 […]
An introduction to the scripting basics in Nuke with TCL and Python. Using node expressions, the script editor, and external python files. Nuke02: https://vimeo.com/234491455 ——– Intro: vimeo.com/231391546 Maya: vimeo.com/232158565 Max: https://vimeo.com/235214687 Code (Nuke): http://richteralexander.com/src/sfa/scripting_for_artists_nuke.zip Title Image: Animan https://www.youtube.com/watch?v=CxxzeZg05mE ——– Alexander Richter – Technical Director http://www.richteralexander.com https://twitter.com/forknpipe
Josh Parks posts a look at creating a camera move from a still image. Using Both Autodesk Maya and Nuke, Josh takes an image and makes it into a believable camera move shot complete with snow and atmospheric effects.In this tutorial, we’ll be using Nuke’s 3D System to take a still image and turn it […]
To find out more please visit http://www.flomotion.eu In this After Effects Tutorial you will learn how to track a 3D motion with the built in After Effects Tracker “3D Camera” tracker. – how to track the motion – how to improve the track – how to solve and create a camera – how to position […]
we cover how to use the FillMat material in Nuke's 3D system to create 3D based mattes to occlude 3D particles and 2D elements.
— INFO — Here’s a little cool trick you can use to achieve water-like liquid effects with particular (and blood in this case). The premise of this tutorial is using a very simple and basic particular simulation to achieve a blood splatter. Using different layers and effects we can mesh the particles together to create […]
Joey Korenman on behalf of The Foundry explains the concept of premultiplication using NUKE – have a look at this article for some more detail: http://www.schoolofmotion.com/premultiplication-demystified/ Joey Korenman is the creator of School of Motion (http://www.schoolofmotion.com), a site dedicated to teaching artists the skills and tricks they need to make a living in the awesome […]
We’re going to jump WAAAAY ahead and look at some cool things you can do in Nuke using the built-in 3D environment. We’ll cover camera tracking, point clouds, lens distortion and how to make clean plates quickly and easily! For wren’s channel, go here here: https://www.youtube.com/user/wrenthereaper To download the footage, head here: http://www.hollywoodcamerawork.com/ Download the […]
Here is the tutorial how to Change Reflection map in Post production. I design some passes in Maya mental ray and for post production I used Nuke. It is very helpful specially when you create your Modeling demoreel and after render you feel that environment reflection not looks great. BG sound: bensound.com
Check out the tutorial here: http://cg.tutsplus.com/?p=30328 In this two part tutorial, you’ll learn how to create a cool shell casing animation using Illustrator, Cinema 4D and After Effects. You’ll learn how to model a simple bullet shell casing using splines, match a 3D scene to a background plate, and use dynamics to animate multiple shell […]
Taking a look at the process for creating a CG element in a photograph, Dan Conrad walks through how he created a composite of a rusted and beat up old truck showing how he built the scene the materials, his approach to rendering and finally compositing in After Effects.In this three part Cinema 4D Tutorial, […]
BlendTuts takes a great look at creating a simple VFX shot in Blender showing tracking and integrating 3D objects into a scene of live action footage.In this video you’ll learn how to set up render layers, create some tricky materials and finally, how to composite all the mess to end up with a great integration […]
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