Tutorial on doing beauty fixes using NukeX and a little bit of Mocha
In this tutorial, Alan Fire shows us how to layer several of our Explosions Vol. 2 elements in a scene and blending them against a bright, sunny background.
— INFO — Here’s a little cool trick you can use to achieve water-like liquid effects with particular (and blood in this case). The premise of this tutorial is using a very simple and basic particular simulation to achieve a blood splatter. Using different layers and effects we can mesh the particles together to create […]
This is a time-lapse of a Tutorial which will be released soon. Patrons will enjoy a pre-release.
In this tutorial, you will learn how to create an interior living room (piano room) with 3ds max and corona.
Capac Roberts shows a simple way to use HDRI and Mental Ray to light a scene using a chrome ball to give some feedback to the lighting in the scene, then creating render passes for compositing in NUKE.Capac Roberts writes: Maya Nuke Chrome Ball tutorial explains a simple way to use HDRI and Mental Ray […]
Blender HD – Blender Tutorials Download the node setup for free here: http://www.pasteall.org/blend/36076 Make your #b3d animation and VFX composites look awesome with this fast light wrapping technique!
Matt Barker from Intraware and VortechsFX takes you through your first look at Eddt with a quickstart smoke tutorial.
Intro video to our new Realistic Outdoor Environments tutorial. http://simplymaya.com/autodesk-maya-video-tutorial/modeling-and-projects/realistic-outdoor-environments/?tut_id=350 We’ve had this one in the pipeline for a very long time now. Finally got time to finish it off, I hope you enjoy it. For more tutorials, please visit our site https://simplymaya.com/autodesk-maya-training/ https://www.facebook.com/simplymayadotcom Tweets by Simply3DWorld
Check out the tutorial here: http://cg.tutsplus.com/?p=30328 In this two part tutorial, you’ll learn how to create a cool shell casing animation using Illustrator, Cinema 4D and After Effects. You’ll learn how to model a simple bullet shell casing using splines, match a 3D scene to a background plate, and use dynamics to animate multiple shell […]
Here I try to show you how to render RGB Light Pass in Maya as well as how to compose it in Nuke. This workflow also applicable when you deal with super white value in your pass.(Specially when you render your image in openexr) BG Music: bensound.com
Dave Scotland offers a new multi=part series taking a look at using Nuke in a production environment, starting with a general overview of the interface, panels and menus, providing a great start for new users.In this tutorial, we’ll take a look at the Nuke user interface and explore the various panels and menusThis series is […]
Please support my channel at Patreon: https://www.patreon.com/hugosdesk In this episode 9, we cover how to use the FillMat material in Nuke’s 3D system to create 3D based mattes to occlude 3D particles and 2D elements. Hope you enjoy this video and please leave some comments in this Post or in the YouTube post.
James Whiffin takes a look at Premultiplication in Alpha Compositing and takes a look at how a 3D application such a Maya goes about creating alpha images by premultiplying the alpha. Check out the tutorial for Understanding Premultiplication in Basic Alpha Compositing here.In this tutorial we’ll learn what premultiplication is, when we need to premultiply […]
Super easy light wrap (meaning it doesn’t take lots of duplicating and precomping and such) using the set matte effect. So, next time you are comping some green screen footage, check out this technique. also bonus points to anyone who notices the background I used, and what tut its from. My Tip Jar: http://goo.gl/rYpW42 If […]
Here is the tutorial how to Change Reflection map in Post production. I design some passes in Maya mental ray and for post production I used Nuke. It is very helpful specially when you create your Modeling demoreel and after render you feel that environment reflection not looks great. BG sound: bensound.com
In this tutorial learn how to extract 3d render passes from an EXR file and composite them in the Foundry’s Nuke using the shuffle node and other techniques to create depth of field. download the project files
Scott from Impossible Engine shares a short video showing a workflow for using Cinema 4D with V-ray to create multi pass EXR files for compositing in Nuke. Check out the post for VrayforC4D Multipass workflow for Nuke tutorial here.Scott notes that when the Impossible Engine Studio were using V-ray and Cinema 4D on a recent […]
Multi Script Editor. Maya features How to install MSE: https://vimeo.com/124841594 Download MSE: http://www.paulwinex.ru/multi-script-editor-v2-0/ Music: https://soundcloud.com/horeazon/the-sure-thing
Simple tutorial showing how to make a 3 step glow for more realistic “looking” fire glow in CG and stock footage.