A brief look at process and workflow of using Houdini for procedural assets. This video specifically focuses on Boolean Tools usage to draft and concepting Hard Surface Assets.
3Ds max tutorial, Coca-cola botle with loft modifier.
Box Wood for Games in 3ds Max And Quixel
In this tutorial I show you how to model, texture, and render a pickle in C4D r14 using parametric objects, procedural textures, subsurface scattering, HDRI lighting, and global illumination.
Basic Pipeline from 3ds Max to Substance Painter
In this 3D modeling tutorial video in Maya 2018 I will show you how to texture a Ka-Bar combat knife, typically used in the armed forces
3D Studio Max tutorial for creating a Minion from the Despicable Me films..
Cinema 4D - Photo based modeling Tutorial
A super easy way to use the Cloner tool in Cinema 4D
In this tutorial, we explore the creation of a Gyroid in 3dsMax, using simple modeling techniques in 3dsMax 2017.
Landscape Cross Section With Cinema 4D
Houdini Snippet Custom Remeshing
In this Maya modelling tutorial, learn some of our top tips for speeding up your modelling work in Autodesk Maya.
In this Maya breakdown tutorial, Sophie will show her process of creating a stylized house inspired by San Fransico architecture.
Full 3D Modeling courses: https://elementza.com/portfolio/ Online 3D Workshop: https://elementza.com/modelingworkshop/ BY: Elementza
Retopology in Maya with Quad Draw.
Create a terrain maps in World Machine. Use them in Redshift for C4D using the displacement node tutorial.
In this MAXON Cinema 4D tutorial we are going to be taking a look at how to make this awesome little castle in Cinema4D.
Avoiding Deformation On Curved Surfaces in Cinema 4 D
In this tutorial, you will see a quick overview about creating tubular or pipes elements with spline and polygons method. You will see advantages and disadvantages of each process.