In this ZBrush for Beginners Tutorial, we cover all the necessary tools you need to know in order to get started with ZBrush! Features covered include Zspheres, masking, dynamesh, UI, brushes, and many more.
ZBrush 4R4 Insert Multi Mesh in Action.
We explore some of the features in ZBrush 4R8 which are often overlooked. These can help you speed up your work a lot and make your experience far more enjoyable.
Learn how to get started with Sculptris Pro in ZBrush 2018 in this video tutorial. Learn how to use to make your ZBrush life a lot easier and better as a sculptor!
This is a tutorial looking at how to sculpt a male bust in z-brush.
Sculpting hair has been a highly requested video, so finally, we got around to it! This tutorial serves as an introduction to sculpting hair in ZBrush.
In this video, we are going through how to sculpt a bust of a character which could fit into the Dishonored universe. We start off using Dynamesh which we use to play around with the design.
In this ZBrush tutorial, we go through how you can easily pose your characters using Zspheres and Transpose Master. This is one of the most efficient ways of posing characters in any 3D software and it's simple to set up, compared to traditional rigging.
In this ZBrush video tutorial, we cover how to split up your model in order to get a lot of additional resolution. This is common if you need a lot of resolution on specific parts, such as the head.
Learn how to master the Curve Bridge brush in ZBrush and how to use it to make your life a lot easier.
In this quick tutorial we’ll take a look at how to customize your startup document inside ZBrush. This can be useful for a number of things i.e. defining a custom resolution or removing the standard gradient. You can even set a custom color.
In this tutorial, we'll explore the hidden alternate smooth within ZBrush. This is useful for a number of things where standard smoothing is either too aggressive or produces unwanted results.
Learn how to erase from layers in ZBrush using morph targets. This is a trick we use in high-end VFX production all the time, and it can really save your skin.
We hope you enjoyed this tutorial, make sure to follow the links below for even more content.
In this tutorial, we're discussing the process involved with sculpting a white walker from Game of Thrones in ZBrush.
This time we're taking a look at how to get a lower the polycount of your mesh substantially while still preserving the details. Decimation Master is an amazing plugin that reduces the polycount of your mesh by triangulating it and providing more resolution in complex areas and less detail in simpler ones.
In this tutorial we are going to take a look at backface and polygroup masking. This allows you to sculpt on thin meshes without affecting the mesh behind, as well as restricting the affected area to just one polygroup.
In this video, we're looking at how we can use the Ctrl Space menu in ZBrush to bring out additional and handy features when using clipping brushes.
Houdini Snippet Custom Remeshing
hi everyone, this is Aaron from IndieDungeon.com and I’m happy to show our first tutorial video. In the video we go over the full details of sculpting and texturing a rock formation. our workflow starts out sculpting in voxels using 3DCoat, then we move on to use Zbrush to complete the modeling and surfacing process […]