My animation reel with some of my shots from 2012 / 2015! Music: Chemical Brothers-Escape 700 Reel Breakdown: Shot 01: “Animation test”, 2015 personal work with the Mery Project Rig www.meryproject.com Time Taken: 4 days Shot 02: “Dog Run Cycle”, 2015 personal work with Dog Rig by Ram Krish Time Taken: 1 day Shot 03: […]
Tutorials and Animation Lessons
Long time no sculpt, getting back to Zbrush fun!
Some daily explorations, C4D / Octane / Houdini
3ds max vray interior lighting and rendering tutorial. In this video, you learn how to set up interior lighting with vray sun and vray camera.
Practicing some crystal and organic stuff.
Practicing some octane lighting. - Model by the awesome Raoul Marks
learning stuff, thanks to everyone making awesome tutorials!
Quick timelapse showing the workflow between Zbrush / Mixamo / Houdini / C4D / Marvelous / Octane.
Anatomy study based on concept by the great Kris Costa
I show a quick way to add a layer of snow onto an object without using simulations.
A great tutorial for someone who has never used any 3d software before. Nice, simple, fun dynamics in 90 seconds.
This is a time-lapse of a Tutorial which will be released soon. Patrons will enjoy a pre-release.
Bonnie 2 Rig Walkthrough
Aton is Arnold Interface-compatible display driver and Nuke plug-in for direct rendering into the Nuke interface.
In this tutorial, you will learn how to create an exterior night scene using HDRI Lighting in 3ds max. I used my previous villa model for this night scene.
In this tutorial I show you how to model, texture, and render a pickle in C4D r14 using parametric objects, procedural textures, subsurface scattering, HDRI lighting, and global illumination.
In this tutorial, Alan Fire shows us how to layer several of our Explosions Vol. 2 elements in a scene and blending them against a bright, sunny background.
The June 20th Substance Painter release focuses on bringing you ever more content: a new Substance Source plugin new content including more than 300 customizable alphas and patterns.
In this tutorial I show you how to bake ambient occlusion onto multiple objects in Maya at one time. This is really helpful to use as an additional overlay in your texture work to add depth.