Intro video to our new Realistic Outdoor Environments tutorial. http://simplymaya.com/autodesk-maya-video-tutorial/modeling-and-projects/realistic-outdoor-environments/?tut_id=350 We’ve had this one in the pipeline for a very long time now. Finally got time to finish it off, I hope you enjoy it. For more tutorials, please visit our site https://simplymaya.com/autodesk-maya-training/ https://www.facebook.com/simplymayadotcom Tweets by Simply3DWorld https://www.pinterest.com/simplymaya3d/
Welcome to this MtoA (Maya to Arnold) 118 course. Support me by becoming a Patron: https://www.patreon.com/arvidschneider In this video I will talk about lighting basics, tools and workflows in Autodesk Maya 2017 and the new integrated MtoA plugin. It will be an introductory video, on how to setup basics lighting scenes, use ies photonetric lights, […]
Learn how to place lights in an interior scene, use volumetric lighting and how to remove noise from your scenes. Download the sample maya file here: https://drive.google.com/open?id=0B4SzCOt1xiJIVjJmcXpkdnB3VUE Table of Contents: 02:45 – Indirect Lighting problems 05:35 – Area light setup 12:56 – render settings 20:37 – aiUtility Shader 25:13 – Directional Light 32:22 – Volume […]
Welcome to this MtoA (Maya to Arnold) 106 course. Support me by becoming a Patron: https://www.patreon.com/arvidschneider In this video I will talk about practical light scattering in Autodesk Maya 2017 and the new integrated MtoA plugin. If you like this video please leave a comment below and give this video a thumbs up. Home Tweets […]
Welcome to this MtoA (Maya to Arnold) 101 course. Support me by becoming a Patron: https://www.patreon.com/arvidschneider In this video I will show you how to set up simple physical shading using MtoA basic aiStandard shader in Autodesk Maya 2017 and the new integrated MtoA plugin. If you like this video please leave a comment below […]
You can check out StreetView4D for making 360 hdris from google streetview scenes here: http://bit.ly/29PlCtF In this great tutorial, Simon Spencer-Harvey, a co-conspirator with me at The Pixel Lab, shows you how to create your own HDRI for free in Cinema 4D. This is a great way to light a scene in a creative and […]
In this Tutorial we take a pretty comprehensive look at Global Illumination in Cinema 4D, this includes GI methods and the settings for each of these methods. We also go into reducing lighting artifacts for a nice clean results.
Free sample from the upcoming “Mastering Arnold Renderer for Cinema 4D”. Check out the full post at http://inlifethrill.com/training/c4dtoa-12-arnold-mesh-light/ Related Arnold Renderer (C4DtoA) Tutorials: C4DtoA 13 – Motion Blur – https://vimeo.com/157775111 C4DtoA 12 – Arnold Mesh Light – https://vimeo.com/157775111 C4DtoA 11 – Arnold TP Group – https://vimeo.com/152773993 C4DtoA 10 – Vertex Maps – https://vimeo.com/150940730 C4DtoA 09 […]