Rendering545 Videos

Zbrush – Quick sketch

Long time no sculpt, getting back to Zbrush fun!

Daily Experiments – C4D / Octane / Houdini

Some daily explorations, C4D / Octane / Houdini

3ds max vray interior lighting and rendering tutorial

3ds max vray interior lighting and rendering tutorial. In this video, you learn how to set up interior lighting with vray sun and vray camera.

Nike – C4D / Octane / Houdini / Zbrush

Practicing some crystal and organic stuff.

Octane Light Studies In C4D

Practicing some octane lighting. - Model by the awesome Raoul Marks

Houdini / C4D / Octane

learning stuff, thanks to everyone making awesome tutorials!

Workflow Timelapse Zbrush/ Mixamo / Houdini / C4D / Marvelous / Octane.

Quick timelapse showing the workflow between Zbrush / Mixamo / Houdini / C4D / Marvelous / Octane.

The Boxer – Zbrush / Marvelous / Substance / Octane

Anatomy study based on concept by the great Kris Costa

ATON 1.1 – New Features

Aton is Arnold Interface-compatible display driver and Nuke plug-in for direct rendering into the Nuke interface.

3ds max HDRI Exterior Lighting Tutorial (Corona Render)

In this tutorial, you will learn how to create an exterior night scene using HDRI Lighting in 3ds max. I used my previous villa model for this night scene.

Cinema 4D Tutorial – 3D Pickle

In this tutorial I show you how to model, texture, and render a pickle in C4D r14 using parametric objects, procedural textures, subsurface scattering, HDRI lighting, and global illumination.

Baking Ambient Occlusion in Maya

In this tutorial I show you how to bake ambient occlusion onto multiple objects in Maya at one time. This is really helpful to use as an additional overlay in your texture work to add depth.

Infinite Floor in Vray – 3DS Max Tutorial

In just a few minutes i manage to reveal the most secret technique of them all, the Infinite Floor!

Shading Octane for Cinema 4D Tutorial

Cinema 4D Tutorial Octane  

Shader Deformer Redshift, Cycles 4D

In this lesson, we will be creating a universal shader deformer, that can be used with any kind of render engine, in order to manually define the position of texture influence.

Maya Tutorial – How to create a realistic Eyeball with Arnold

Maya Tutorial - How to create a realistic Eyeball with Arnold

Creature Shading: Sub Surface Materials in Vray for Maya

In this tutorial we will learn how to set up a sub surface shading network in Vray for Maya using the Fast SSS material and a system of blends and coats.

13 Quick Tips for Blender and Cycles

Fast-track your Blender education with this collection of 13 quick tips. Imagine this. You find an obscure feature of Blender, that could have saved you thousands of hours of work. You cringe, but feel empowered at the same time.

Silverwing Quck(ish) Tip: Octane Triplanar Mapping

BY : Silverwing A overview of the Triplanar mapping with Octane.  

V-Ray for Maya Cryptomatte

In this video, we take a look at how to set up the cryptomatte render element for automatic ID matte masks.