Tech865 Videos

How to Morph PNG Images – After Effects Tutorial

In this, After Effects motion graphics video we discuss shape morphing (morph / reshape) in After Effects CC using PNG images.

Houdini Procedural Bots

Some procedural characters done with Houdini, you put a shape, press play and you get different results.

Concepting Hard Surface Geometry in Houdini

A brief look at process and workflow of using Houdini for procedural assets. This video specifically focuses on Boolean Tools usage to draft and concepting Hard Surface Assets.

Houdini Tutorial | Rolling Debris with VEX part 1

In this short video I explained how to create orient attribute from scratch, to add proper rotation to particles.

After Effects Expressions Tutorial 4: Rotating Wheels Rig

In this class we use everything we learned in the previous classes for a hands-on example: We develop an expression to rotate the wheels of a car automatically.

Eddy for Nuke – Quick Start Smoke Tutorial

BY: Intraware Australia Matt Barker from Intraware and VortechsFX takes you through your first look at Eddt with a quick start smoke tutorial.

Maya Aero smoke tutorial

Today look at Aero within Bifrost for creating smoke effects. We look at collisions, emission, and shading and rendering in both v-ray and Arnold.

Rayfire Tutorial – Custom Fracture in 3DsMax

Welcome to this short introduction Tutorial about custom Rayfire shatter / fracture shapes in 3Ds Max.

Maya FumeFX Crash Course Introductory Tutorial

A Quick jump into using FumeFX for Maya.

Maya FumeFX Crash Course by- Allan Mckay

Introductory video tutorial for FumeFX Maya, covering basic set up for fire and smoke, and fundamentals to creating your first fire simulation with FumeFX.

Maya Fluid Tornado Tutorial

if you have any problem or question please feel free to ask me. you can see my another tutorial here : vimeo.com/70894318

Make An Explosion In 8 Minutes Using Maya (FumeFX)

Programs used: Autodesk Maya 2016, Adobe After Effects CC Plugins used: FumeFX 4.0 For Maya BY: Tristan Bray

Rendering FumeFX in 3Ds Max

Here’s how I render fumefx for compositing in adobe after effects! If you have any questions be sure to hit us up with the links below! Website! http://sokrispymedia.com Facebook! http://facebook.com/sokrispymediapage Instagram! http://instagram.com/sokrispymedia Twitter! http://twitter.com/sokrispymedia

Making of Ring Fire in 3Dsmax with FumeFx & Nuke

In This video Ring of Fire with some tips & Tricks in 3Dsmax

C4D Tutorial – Mograph Cube Ocean

In this tutorial we use the mograph module with some deformers to create an ocean of cubes.

Rendering realistic Explosion and Smoke in Arnold for 3ds Max

In this tutorial which is a part of " Comprehensive introduction to Arnold for 3ds Max" course , we learn how to render realistic explosion and smoke in Arnold for 3ds Max

3Ds Max & Phoenix FD Tutorial – Flamethrower Simulation

In this Phoenix FD Tutorial you will create some fire and smoke to achieve the flamethrower effect.

Using Phoenix FD to Create Dust and Fine Debris 3DsMax

In this tutorial we will learn Phoenix Fx with dust particles and debris in 3ds Max.

Procedural Animation with CMotion

Learn how to add C-Motion to your workflow in this C4D tutorial!

RayFire 1.81 – Part 5 – Demolition

RayFire 1.81 now available to the public. New feature in this build is completely new advanced dynamic simulation workflow which based on Bullet object and Rigid modifier. New dynamic simulation workflow allows you to setup your simulation much more faster, easier and in more intuitive way since we removed boring routine and left pure fun. http://rayfirestudios.com/