In this tutorial I will show you another way to use Vertex Maps. This time I’ll show you how to use them inside of materials which will give you a lot of control over your texturing. Make sure to watch Ben Watts’ tutorial after this one. He goes over this technique in much greater detail […]
For more info about the video, and for other tutorials check out the original post: http://jamie3d.com/?p=52546
In this new tutorial, you will learn how to import, control and use sounds or music to influence parameters in Houdini. We will cover techniques to implement correctly the audio on an effect. As usual, we will push the exercise to rendering and compositing inside After Effect. I hope you will like it ! Many […]
In this video, Amazing Artist Berd shows us how to quickly setup Dynamic Drops in Cinema4d using dynamics & expresso.
Second video about using MoGraph’s internal Color system for Time Offsetting animated Textures in a MultiShader. This time I use a Formula Effector. A few bits of info : As soon as you introduce t to a formula you introduce time. It has a default Value of 1 (a second), but you can play with […]
Martin takes a look at using Cinema 4D’s Xpresso to emit and control particles from lights and shows a technique for setting up a MoGraph Effector Object in conjunction with Thinking Particles to do this.tutorial on how to set up mograph object effector in conjuction with TP-For advanced users of expressoMartin uses the Formula Effector […]
Project Files: http://bit.ly/1zxiGMn This Generative Art tutorial introduces the concepts of wrangle nodes, particles and how to create an object level Houdini Digital Asset. The goal is to recreate the kind of Spirograph toy many of us played with as children.
If you have ever wondered what a “fully self educated motion graphics artists” can achieve, then please take a look at Philipp Pavlov’s show-reel, as that is exactly how he describes himself. Here, Philipp shows how he created and animated the rotating tiles for the intro of his demo reel.a few interesting techincs used when […]
Some general examples using the Python node in MASH. (more specific tut with a breakdown of options/features to follow) Created using Maya 2017. MASH is now an Autodesk product and started shipping with Maya 2016 Extension 2.
we learn how to render realistic explosion and smoke in V-Ray for 3ds Max. (Volumetric Grid)
A series of bespoke graphic animations to form a nomination package for the prestigious British Fashion Awards ceremony. The live event was held at London’s Royal Courts of Justice – inspiring a very British eccentric & architectural approach. All elements were designed specifically for use with Musion Eyeliner 3D holographic projection system, allowing a spectacular […]
Uwe Schweer-Lambers (Equiloud) take a look at a topic that has been covered a few times out there, creating a reveal effect in MorGraph Effectors in Cinema 4D.How to reveal objects using MoGraph EffectorsEquiloud notes that this is a great technique for revealing text, logos or anything in Cinema 4D, and it is worth going […]
Hello Everyone, Black Friday – Cyber Monday 2015 sale 27th nov – 1st dec (from midnight to midnight Indian Standard Time) 30% discount on all parts / 40% off on bundles The aim of this commercial training is to take you through the process of creating the Motion Graphics animation shown in the promo. The […]
This is an overview or breakdown of a TP setup, I don’t go into detail regarding creating everything from scratch. It is mainly me explaining why and how each of the nodes are connected. I cover: TP settings TP Groups Passing particle groups Collisions Effectors Birthing particles from particles Combining TP with Mograph & Dynamics
This is a quick tutorial about how to control exactly which of your clones behave dynamically, which of them act as collider bodies, and which of them to completely ignore. Sometimes when creating a scene that involves the dynamic destruction of walls, buildings, etc, the simulation can be hard to control in terms of what […]
Learn about how to create a nice unfolding growth effect.
Summit 29 – Gooey Layer Rip I’m back from the dead! haha Sorry for the delay in getting a video up, I’ve been a little sick … so riding the struggle bus with getting a new Summit up. Anyway, here is a pretty awesome Tips & Tricks video in the form of ripping an alien […]
HomePage http://nitro4d.com Finaly After All this days work the plugin release today also i show you one nice video how you can make to work with MoGraph 😉
This is a follow up on my last tutorial: http://www.thepixellab.net/c4d-quick-tip-baking-deformers-or-effectors In that one I went over baking deformers or effectors and creating a polygon object. I had some questions asking if you could bake the animation of your deformer or effector as well. This tutorial shows you how to use the c4d point cache tag […]
In this Cinema 4D R16 tutorial, learn to use the MoGraph tools to create a 3D tracer text animation, using MoGraph techniques in Cinema 4D. Then in part 2 in Cinema 4D, part 2 of the MoGraph Tracer Effector Animation Tutorial covers adding post-production effects in After Effects. I’ll start in Cinema 4D to create […]