In this Phoenix FD Tutorial you will create some fire and smoke to achieve the flamethrower effect.
In this short video I explained how to create orient attribute from scratch, to add proper rotation to particles.
Comparison of Old (1.71) Floater based simulation workflow and New (1.81) ObjectModifier based simulation workflow. Much more flexible simulation setup. http://rayfirestudios.com/
One of the nifty features in the upcoming Pixel Cloud plugin for After Effects is the ability to use After Effects own 3D lights to “relight” the alpha of an image according to its depth/position information. This can be done using an additional position pass or height map pass. Here is a quick little demo […]
Please SUBSCRIBE to my channel: http://goo.gl/E6EOyb Tutorials by LeeDanielsART | http://goo.gl/U0dGbv This QUICK TIP After Effects Tutorial demonstrates a very quick way to create wind streaks to make stormy weather or highlight objects moving or falling at speed. Requirements for this tutorial: AfterEffects (Basic Understanding) More QUICK TIPS for After Effects | Playlist: http://goo.gl/KbWx5b These […]
A quick breakdown of how I “rigged” the bucket rising out of the well; followed by a re-creation of the project (minus texturing and rendering).
http://aescripts.com/spiderweb-c4d A generator for cinema 4D to create spider webs very easily and quickly.
Paul Everett posts an update to White Lights, his post rendering effect for Cinema 4D that can create volumetric lighting effects from points, splines, particles or even edges for some really great effects.With White Lights , you can render splines, points,edges and particles, as solid lightPaul demonstrates using the White Lights plugin showing how easy […]
This video shows how to use Stretching in Voronoi modifier in RayFire 1.64. Using Stretching You can create wooden splinters or squished rocks just in a couple of seconds. http://RayFireStudios.com
Custom fragmentation properties support for different depth levels. www.rayfirestudios.com
This tutorial shows how to use Interactive Demolition.
In this tutorial we wil cover the smoke from the death eaters from the harry potter universe! Check out my inspired harry potter short film Please Subscribe for more tutorials:- Facebook | Instagram
Atom demonstrates basic usage of the Bleeble addon for Blender 2.6.1. Bleeble is a Blender AddOn for version 2.6.1 or better. The concept behind Bleeble is that you create selection sets and animate parameters for those sets.In this video the two sets are represented by the two colors. Using a 12×12 torus as a source […]
UPDATE: I posted a follow up tutorial to explain the final result more fully: thepixellab.net/c4d-tutorial-tearing-clothbullet-rip-effect A bit of a different Cinema4D tutorial: a little tip on animating vertex maps with Pose Morph and the Morph Deformer and then how to create a tearing cloth effect the easier way. Video inspired by Adam Schmisek who you […]
download GridGuide at http://aescripts.com/gridguide-for-after-effects GridGuide for After Effects – Automatically align your layers using fundamental design rules – create a snappable guides grid – modifiable shape layer guides – because motion design isn’t static – align layers to guides “Simple but REALLY powerful” – Joey Korenman, School of Motion “How guidelines SHOULD work in After […]
Alessandro Boncio has recently released a free preset for Cinema 4D, Origami Maker, which will allow you to create paper unfolding and turning effects in animations using any object in Cinema. Here, Alessandro shows how to create a text transition effect using the Origami Maker Preset.We have created a new Free tool called Origami Maker […]
homepage:http://nitro4d.com here the new great update the plugin release and you can get it here http://goo.gl/37D3Zi
Just a short description of Advanced Fragmentation Rollout properties. http://RayFireStudios.com Online Help: http://www.mirvadim.com/onlineHelp/01_Contents.html
New feature in minor build 1.66.02 http://rayfirestudios.com/ Allows to revive Dead sleeping objects by checking their position offset relative to their size.