In this video, we take a look at the overview of the course and what you can expect to learn in this series.
Learn all about the Quixel SUITE 2.0 in this extensive tutorial for NDO-Painter, DDO-Painter, and the 3DO GPU baker.
In this, After Effects motion graphics video we discuss shape morphing (morph / reshape) in After Effects CC using PNG images.
An in-depth tutorial on color correction using Curves inside of After Effects and Photoshop. This method explains how to color correct most any footage "by the numbers".
Projection mapping Tutorial for Adobe After Effects
In this beginners tutorial I will show you around the basics of the user interface in Allegorithmic's Substance Painter.
Introduction To Matte Painting - Concept Art Tutorial
The June 20th Substance Painter release focuses on bringing you ever more content: a new Substance Source plugin new content including more than 300 customizable alphas and patterns.
An advanced tutorial on how to make a stunning design using custom photo-shop brushes.
In today’s video, I’ll show you 5 Tips for adding a background to a rendering in Photoshop
Introduction to the 3ds Max Substance Plugin
Painting an Oil Lamp in Substance Painter
Basic Pipeline from 3ds Max to Substance Painter
A quick overview how I texture some cockpit parts in Mari.
In this tutorial, Alan Fire shows us how to layer several of our Explosions Vol. 2 elements in a scene and blending them against a bright, sunny background.
— INFO — Here’s a little cool trick you can use to achieve water-like liquid effects with particular (and blood in this case). The premise of this tutorial is using a very simple and basic particular simulation to achieve a blood splatter. Using different layers and effects we can mesh the particles together to create […]
Anatomy study based on concept by the great Kris Costa
In this brief tutorial, I demonstrate a simple process for adding a wood ring pattern to an existing Quixel Suite project using 3D texture projection in Maya.
In this tutorial I will give you a quick introduction to Substance Painter.
Exercising my modeling and texturing skills in Maya and Photoshop PBR texturing plugin: Quixel. Created in one sitting in under an hour.