Long time no sculpt, getting back to Zbrush fun!
Practicing some crystal and organic stuff.
In this tutorial I will share some tips to 3D Scan a shoe with Autodesk Remake, then we will retopo with Zbrush were we will also make the UVs, then we will project the high poly data and UV to the retopo version with xNormals.
Quick timelapse showing the workflow between Zbrush / Mixamo / Houdini / C4D / Marvelous / Octane.
Timelapse of some stuff I did to practice some workflow.
Watched Taboo yesterday, awesome serie, wanted to do a frame in 2 hours this is what I came up with, not a proper workflow at all, should have used octane scatter or displacement/normal for the feathers/hair, but it was fun anyways!
Anatomy study based on concept by the great Kris Costa
This is a tutorial looking at how to sculpt a male bust in z-brush.
Learn how to get started with Sculptris Pro in ZBrush 2018 in this video tutorial. Learn how to use to make your ZBrush life a lot easier and better as a sculptor!
A quick test made for fun during the beta testing stage of ZBrush 2018. the design is bad but was more focused on exploring features
We hope you enjoyed this tutorial, make sure to follow the links below for even more content.
In this quick tutorial we’ll take a look at how to customize your startup document inside ZBrush. This can be useful for a number of things i.e. defining a custom resolution or removing the standard gradient. You can even set a custom color.
This time we're taking a look at how to get a lower the polycount of your mesh substantially while still preserving the details. Decimation Master is an amazing plugin that reduces the polycount of your mesh by triangulating it and providing more resolution in complex areas and less detail in simpler ones.
In this video, we're looking at how we can use the Ctrl Space menu in ZBrush to bring out additional and handy features when using clipping brushes.
In this tutorial, we're taking a look at how to set up image planes in ZBrush.
In this tutorial, we'll explore the hidden alternate smooth within ZBrush. This is useful for a number of things where standard smoothing is either too aggressive or produces unwanted results.
In this video, we are going through how to sculpt a bust of a character which could fit into the Dishonored universe. We start off using Dynamesh which we use to play around with the design.
In this tutorial, we're taking a look at how you can customize your UI in ZBrush.
The right click menu in ZBrush is both a blessing and a curse. In this quick tip we'll show you have to disable it.
In this tutorial, we'll take a look at how you can quickly shrink and grow your selection in ZBrush.