Tutorials4172 Videos

Understanding Arnold Samples for Clean Renders in Maya

Welcome to this MtoA (Maya to Arnold) 104 course. Support me by becoming a Patron: https://www.patreon.com/arvidschneider In this video I will talk about rendering samples and how to set them up to create a clean rendered result in Autodesk Maya 2017 and the new integrated MtoA plugin. If you like this video please leave a […]

Nerd Out and Code a Maya Plugin With Assembly

Hi, I am starting a small serie of tutorials, in which we are going to write a maya push deformer in assembly. In the first video I am going to explaing quickly why I am doing this “madness”. If you like the serie share it around and subscribe to get notified when new parts come […]

Interesting Ways to Transition Through Lines of Type in Ae

Sometimes when you are doing motion graphics you get stuck animating a lot of text, sometimes you need to just transition from one line to the next, sometimes explainer videos can get boring, well, don’t be boring and try this cool technique in After Effects to easily highlight and transition though lines of text. Try […]

Forging the Rings of Saturn With After Effects

In this After Effects tutorial we’ll take a look at how to create a saturn space scene. Download the Project file. vfx.city/tutorial/saturn/

Use Houdini’s Cloud Tools for Quick VDB Clouds in C4D

00:14 – Basic Setup 09:39 – Exporting VDBs 10:06 – Rendering in Octane in Cinema 4D 11:55 – Turning 3D Objects into Clouds Download Project File (.hipnc): https://www.dropbox.com/s/lu76r3wmyp8j22k/cloud_VDB_03.hipnc?dl=1

How To Create Procedural Puddles With an Xpresso Shader Setup

Part Three of the Alien Flower tutorial series. We create puddles on an asphalt road in Cinema 4D by creating a Shading Network natively for C4D’s Standard Renderer in XPresso. And this technique isn’t just limited to wet roads, you can use it to put puddles on just about any wet surface! 00:23 – Scouting […]

Getting Started With BodyPaint in Cinema 4D

In this Cinema 4D Tutorial I will show you how to use Bodypaint. I will go over some basics: The set up wizard, UV Edit, Brushes, Colors, Swatches, Layers and I will paint a model.

Use a 4×4 Matrix to Quickly Invert Animation in Houdini

In this tutorial, that I did because my ps4 is broken and I have nothing else to do, I’m gonna explain how to use a 4×4 matrix to invert the animation of a plane, this is very useful and I use it almost everyday, not only to invert transformations, but to rotate and align vectors, […]

Creating Gaseous Volumes in Nuke With Eddy

Matt Barker from Intraware and VortechsFX takes you through your first look at Eddt with a quickstart smoke tutorial.

How To Hook Up V-Ray to MASH’s Color Node

Quick overview of how to set up V-Ray materials for MASH’s Color node. Old one for Arnold – https://vimeo.com/165847462 and Mental Ray – https://vimeo.com/165847461 Made with Maya 2017 Update 2 and Vray 3.4

Getting Started With bhGhost Onion Skinning for Maya

Over the last few years I’ve added several new features to my bhGhost tool – this video gives a quick overview of all current features and is intended as a quick start for anyone using it for the first time or anyone who has been using it for a while and wants to catch up […]

Import Real-World Refractive Index Curves With This C4D Plugin

A Cinema 4D tag plugin for import refractiveindex.com (k and n) to curve data Then you can apply them and change them anywhere and as you want ! More informations : https://gr4ph0s.github.io/RefractiveIndex-Importer/ Song : Mounika. – De Roses Et De Colombes

New Tool Highlights Your FUI Code in After Effects

Introducing ASH, the one and only syntax highlighter for After Effects text layers! Sound niche? It is! For more information & to purchase, visit: aescripts.com/ash-syntax-highlighter Direction: Zack Lovatt Design & Animation: Zeis Lentz

How To Use Substance Integrations With Maya, Arnold

In this video we take a look at how to use the substance plugin in Maya. Download the updated plugin for 2017 here. https://www.allegorithmic.com/buy/download Previous maya versions here. https://www.allegorithmic.com/substance-maya

Working With Maya’s New World Node Cluster Modes

New in Maya 2017 Update 3! Ian walks you through the World node’s Cluster mode. The Cluster modes help you to create non overlapping distributions of objects, around other objects enabling you to Art Direct complex, natural looking groups of objects. Created using Maya 2017 Update 3. MASH is an Autodesk product shipping with Maya […]

Take Control of Your Arrays With the Modulo Operator in Houdini

In this episode I want to show you a neat little trick when dealing with Arrays in Houdini by using the modulo operator. Sometimes you are in a situation where you have to run through your array but instead of just end at the last element you need to continue with the first element. You […]

AEInfoGraphics Updates With Powerful New Preview Feature

AEInfoGraphics turns your data into beautifully animated charts with just one click! http://aeinfographics.com/ aescripts.com/aeinfographics/

Gimp Tutorial: Gold Logo

http://theblendmode.com Requested by On1836, a quick followup to my tutorial: "Create gold jewelry text in Gimp" http://www.youtube.com/watch?v=7fsVbkM-lAM Follow Me --------------- http://davidwoodfx.blogspot.com http://twitter.com/#!/djwfx http://davidwoodfx.deviantart.com http://davidwoodfx.tumblr.com

Utilizing IES lights in Blender and Cycles

Michael Novelo provides a look at employing IES Lights in Blender and rendering in Cycles, with an overview covering what IES lights are, where data files can be obtained, and also covers how to use the Import IES Lights Blender Addon.This Video Tutorial is about how to import and use IES lights into BlenderRecently there […]

Creating Custom Fresnel Curves for Blender Cycles

Have you ever wondered how to control reflections, material colour or any other shading parameter according to the viewer’s angle? This week’s tip of the week reveals a secret of gaining access to fresnel curve and changing it according to our needs! Discover the unique node setup that will help to improve your Cycles projects […]