For more info, please Google: jamie cardoso This short video tutorial takes users through the quick process of adding and tweaking the dof in post production, using Photoshop. Using the dof (depth of field) directly in your 3d scene can at times be irreversible, when faced with a tight deadline. However, using a depth map […]
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In this webinar, product specialist, Mary Poplin show how to remove objects from moving video shots using the Mocha Pro plug-in inside of Adobe After Effects.
In this class we use everything we learned in the previous classes for a hands-on example: We develop an expression to rotate the wheels of a car automatically.
Please support my channel at Patreon: https://www.patreon.com/hugosdesk In this episode 9, we cover how to use the FillMat material in Nuke’s 3D system to create 3D based mattes to occlude 3D particles and 2D elements. Hope you enjoy this video and please leave some comments in this Post or in the YouTube post.
This Tutorial was brought to you by Photogenic by BenQ. This is the first video from a Nuke workshop filmed at Splash 2017 – In this short video, we will go over a quick trick to make realistic rain using 2.5D techniques in Nuke. Using the UVs and geometry cache of a CG character it […]
The Primary and Log correction wheels are a fundamental part of color grading in Davinci Resolve and in this short tutorial Theo shows how they work, how they differ, and how they are used.
When compositing fog or smoke elements don’t use the Screen Transfer mode. Instead, make you’re composite look more realistic by using two simple effects. Find out more at https://www.motionscience.tv
We'll do that in a few different ways in this tutorial. This tutorial only scratches the surface of what is possible with this new After Effects feature.
Simulating Physically Accurate Depth of Field in Nuke
BY: Intraware Australia Matt Barker from Intraware and VortechsFX takes you through your first look at Eddt with a quick start smoke tutorial.
In this video, we take a look at how to set up the cryptomatte render element for automatic ID matte masks.
In this tutorial, I quickly describe the concept of render passes (AOVs) and how to benefit from them in compositing stage.
In this short video, we will go over a quick trick to make realistic rain using 2.5D techniques in Nuke. Using the UVs and geometry cache of a CG character it is possible to "project" rain 2D element on the surface of the characters.
we cover how to use the FillMat material in Nuke's 3D system to create 3D based mattes to occlude 3D particles and 2D elements.
In This video Ring of Fire with some tips & Tricks in 3Dsmax
n this Autodesk Maya 2017 tutorial I show you how to go from PFTRack to Maya 2017
Lighting Rendering with Maya Mentalray, Compositing in Fusion.
If you are not comfortable with adding / matching grains manually using r,g,b channels in nuke or tired of doing it manuuly. this tutorial is going to solve your problem. thanks for Naz Parker.
If you are new to Natron and actually Node based compositing, this tutorial is for you. Natron is free opensource software.
Learn 3 methods to create a smear effect rather than a traditional motion blur in After Effects. This is especially nice for animations with crisp vector images. It gives the image a feel of motion blur with out the blurry soft edges. If you need CC, Get Adobe Creative Cloud: http://cinemaspice.net/adobe-creative-cloud/ to help support this […]