An in-depth tutorial on color correction using Curves inside of After Effects and Photoshop. This method explains how to color correct most any footage "by the numbers".
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Projection mapping Tutorial for Adobe After Effects
In this After Effects motion graphic tutorial we are going to be taking a look at how to use the 3D camera tool to produce three dimensional motion in After Effects.
In this, After Effects motion graphics video we discuss shape morphing (morph / reshape) in After Effects CC using PNG images.
This is a time-lapse of a Tutorial which will be released soon. Patrons will enjoy a pre-release.
Tutorial on doing beauty fixes using NukeX and a little bit of Mocha
Aton is Arnold Interface-compatible display driver and Nuke plug-in for direct rendering into the Nuke interface.
Matt Leonard from Sphere VFX demonstrates NUKEX’s CameraTracker has been completely remodeled to include the projection solver and a new camera calibrator.
In this tutorial, Alan Fire shows us how to layer several of our Explosions Vol. 2 elements in a scene and blending them against a bright, sunny background.
— INFO — Here’s a little cool trick you can use to achieve water-like liquid effects with particular (and blood in this case). The premise of this tutorial is using a very simple and basic particular simulation to achieve a blood splatter. Using different layers and effects we can mesh the particles together to create […]
Depth Of Field effect in Photoshop or AE, using a depth map from Vray
In this webinar, product specialist, Mary Poplin show how to remove objects from moving video shots using the Mocha Pro plug-in inside of Adobe After Effects.
In this class we use everything we learned in the previous classes for a hands-on example: We develop an expression to rotate the wheels of a car automatically.
Please support my channel at Patreon: https://www.patreon.com/hugosdesk In this episode 9, we cover how to use the FillMat material in Nuke’s 3D system to create 3D based mattes to occlude 3D particles and 2D elements. Hope you enjoy this video and please leave some comments in this Post or in the YouTube post.
This Tutorial was brought to you by Photogenic by BenQ. This is the first video from a Nuke workshop filmed at Splash 2017 – In this short video, we will go over a quick trick to make realistic rain using 2.5D techniques in Nuke. Using the UVs and geometry cache of a CG character it […]
The Primary and Log correction wheels are a fundamental part of color grading in Davinci Resolve and in this short tutorial Theo shows how they work, how they differ, and how they are used.
When compositing fog or smoke elements don’t use the Screen Transfer mode. Instead, make you’re composite look more realistic by using two simple effects. Find out more at https://www.motionscience.tv
We'll do that in a few different ways in this tutorial. This tutorial only scratches the surface of what is possible with this new After Effects feature.
Simulating Physically Accurate Depth of Field in Nuke
BY: Intraware Australia Matt Barker from Intraware and VortechsFX takes you through your first look at Eddt with a quick start smoke tutorial.