Tutorial on doing beauty fixes using NukeX and a little bit of Mocha
Aton is Arnold Interface-compatible display driver and Nuke plug-in for direct rendering into the Nuke interface.
Matt Leonard from Sphere VFX demonstrates NUKEX’s CameraTracker has been completely remodeled to include the projection solver and a new camera calibrator.
Please support my channel at Patreon: https://www.patreon.com/hugosdesk In this episode 9, we cover how to use the FillMat material in Nuke’s 3D system to create 3D based mattes to occlude 3D particles and 2D elements. Hope you enjoy this video and please leave some comments in this Post or in the YouTube post.
This Tutorial was brought to you by Photogenic by BenQ. This is the first video from a Nuke workshop filmed at Splash 2017 – In this short video, we will go over a quick trick to make realistic rain using 2.5D techniques in Nuke. Using the UVs and geometry cache of a CG character it […]
Simulating Physically Accurate Depth of Field in Nuke
BY: Intraware Australia Matt Barker from Intraware and VortechsFX takes you through your first look at Eddt with a quick start smoke tutorial.
In this video, we take a look at how to set up the cryptomatte render element for automatic ID matte masks.
In this short video, we will go over a quick trick to make realistic rain using 2.5D techniques in Nuke. Using the UVs and geometry cache of a CG character it is possible to "project" rain 2D element on the surface of the characters.
we cover how to use the FillMat material in Nuke's 3D system to create 3D based mattes to occlude 3D particles and 2D elements.
In This video Ring of Fire with some tips & Tricks in 3Dsmax
If you are not comfortable with adding / matching grains manually using r,g,b channels in nuke or tired of doing it manuuly. this tutorial is going to solve your problem. thanks for Naz Parker.
In this video, we take a look at how to set up the cryptomatte render element for automatic ID matte masks. This allows for faster workflows in Nuke and Fusion.
Twitter – Facebook Learn how to use Nuke’s Powerful Planar Tracker to simplify many common tracking tasks such as screen replacements and simplifying clean plate and rotoscoping tasks. In this tutorial you will learn how to insert your own text or graphic element onto the onto the side of a building using very shaky hand […]
Creating frame hold for animated camera,disabling nodes using frame range,generating random values.
Show any attribute/knob’s value on the node itself in the node view with this very simple bit of code
In this Nuke quick tip we will show how to create a simple setup to extract your roto outlines for the purpose of displaying your shapes over your original plate . A quick VFXLunch brought to you by: Pedro Flores
Recorded at FMX 2017, this is the Foundry workshop about Nuke Compositing. Enjoy and thanks so much for watching.
GeoTracker is a lightweight Nuke plugin for the model-based single view object tracking. Download here : Demo materials:
GeoTracker is the first model-based object and camera tracker for Foundry Nuke. Learn more and download