Keying With Fusion: Fixing a Real-World Light Wrap

The third part of this advanced keying tutorials series for Fusion. A very useful method for dealing with foreground edges that are affected by too much real world light wrap – there are many uses for this versatile technique which is well worth knowing.
Part One here:
Part Two here:

(Visited 6268 times, 1 visits today)

You might be interested in