Shader Deformer Redshift, Cycles 4D

In this lesson, we will be creating a universal shader deformer, that can be used with any kind of render engine, in order to manually define the position of texture influence.

We will learn how to apply this technique to C4D renderers, Redshift, Arnold, Cycles 4D, and Octane.
www.patreon.com/merkvilson

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