Sub Polygon Displacement Texturing in C4D

In this tutorial I go over how to use subpoly displacement and paint images to texture objects in Cinema 4D.

This tutorial was inspired by Rik Oostenbroek’s project FRGMNTS, be sure to check it out here

The background song is Concept 16 by Kodomo check out more music by Kodomo here

Additional tip! Thanks to Steve Mitas

C4d displacement render memory is low (200mb) by default, Increase it to 4000 or 5000(MB), preview and render will go faster.

C4d preferences > Memory > to the right, Renderer Displacement (MB)

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