Baking Ambient Occlusion in Maya

In this tutorial I show you how to bake ambient occlusion onto multiple objects in Maya at one time. This is really helpful to use as an additional overlay in your texture work to add depth.

painting a creature in zbrush 4.0

Hello again, I’ve slowly been trying to cover most major aspects of production within a pipeline. This time I wanted to cover character painting by hand using Polypaint in Zbrush. This is a 35 minute real time video where I talk you through my personal process for painting a creature inside of Zbrush. I hope […]