Houdini Tutorial 01: Liquid Lines

how to achieve this liquid effect that I shared some months ago so I decided to make a tutorial.

Blood Splatter Effect – After Effects Tutorial

— INFO — Here’s a little cool trick you can use to achieve water-like liquid effects with particular (and blood in this case). The premise of this tutorial is using a very simple and basic particular simulation to achieve a blood splatter. Using different layers and effects we can mesh the particles together to create […]

Motion Graphics Trend: Liquid Motion

Learn more: http://www.in60seconds.nl/2013/10/trend-in-motion-graphics-liquid-motion/ In motion graphics you can always spot trends (call it copycats or being inspired, whatever you prefer). After the popular geometric & circle animations, since a year there are more and more animations turning up in which organic shapes transform in a liquid way. Shapes are smeared and splash back together, often […]

Create a Liquid Effect In After Effects With Trapcode MIR

Trapcode MIR is a great plugin for Ae that lets you create and experiment with 3D surfaces. You can create terrains and wireframes easily, adding displacements and other effects to build flowing surfaces, endless tunnels, and abstract shapes.I you haven’t seen MIR in action, Creative Dojo’s VinhSon Nguyen walks us through what is possible. VinhSon […]

Make Better Shape-Based Blobs in After Effects

The project file (link below) has an improved technique from a French tutorial (link below). Check out the links for more information. This week we take a look at our previous Tutorial 3: Blobs (https://vimeo.com/154524486) and make it mo better. Now it’s all shape based, so it’s infinitely scalable and perfectly sharp! Project File http://workbench.tv/tutorials/2017-01-27_MoBetterBlobs/ […]

Draw Your Model in Fluid Contour Lines With Houdini

Hello guys, I’ve been asked about how to achieve this liquid effect that I shared some months ago so I decided to make a tutorial, sorry for the breath noise on the mic. Scene file: https://drive.google.com/open?id=0B0ZEnOQAJQzvbnQ2RkpiN3ZnZGc Songs: Ours Samplus – Over / Sixfingerz – The Devil man For future tutorials you can check www.caskaldesign.com Cheers!

Use Trapcode Particular for a Blood Spatter Effect

► Download Project: http://www.voxyde.com/content/blood-splatter/ — INFO — Here’s a little cool trick you can use to achieve water-like liquid effects with particular (and blood in this case). The premise of this tutorial is using a very simple and basic particular simulation to achieve a blood splatter. Using different layers and effects we can mesh the […]

Animating a Simple Wave Effect in After Effects

If you’ve ever wanted to make a simple liquid-filling-something effect this quick and easy tutorial is for you. You might not believe how simple it is. It’s not Realflow, but it is RealEasy. Also, if you’re nerdy like me, you’re probably wondering why I always start my shapes by double clicking the tool. It’s the […]

Creating Bubble Advection Effect in Houdini

In this quick tip we’ll explore some simple ways to add bubbles inside any mesh with the goal of advecting them along with a FLIP simulation. The FREE project file is available here: http://benwattsdesign.com

Creating Liquid Metal Effects With After Effects and FreeForm Pro

Featured in the November issue of 3D Artist Magazine! Chris McFall leads us through this amazing tutorial on how to create a liquid mercury logo animation all within After Effects. He uses mettle’s FreeForm Pro plug-in to nail the effect. Chris also shows us many clever uses with built-in Ae filters, as well as his […]

Overview for Using emPolygonizer5 in Maya

— emPolygonizer5 Tutorial 01 (Maya) — The following things are demonstrated and/or explained in this tutorial: starting at 00:00 > “Introduction”. starting at 00:55 > “Creating an emPolgonizer5 setup”. starting at 01:59 > “The node’s parameters (Main)”. starting at 04:41 > “The node’s parameters (Smoothing)”. starting at 05:20 > “The node’s parameters (Denoise Positions)”. starting […]