Long time no sculpt, getting back to Zbrush fun!
Some daily explorations, C4D / Octane / Houdini
Practicing some crystal and organic stuff.
how to achieve this liquid effect that I shared some months ago so I decided to make a tutorial.
First, try at HDA and some modeling, lots to tweak, will upload the asset when is finished.
Practicing some octane lighting. - Model by the awesome Raoul Marks
learning stuff, thanks to everyone making awesome tutorials!
In this tutorial I will share some tips to 3D Scan a shoe with Autodesk Remake, then we will retopo with Zbrush were we will also make the UVs, then we will project the high poly data and UV to the retopo version with xNormals.
Some further practice at modeling inside houdini. Hip file: https://drive.google.com/open?id=0B0ZEnOQAJQzvR2NJT0dwazlKNmc Song: Shpongle – Tickling The Amygdala
Quick timelapse showing the workflow between Zbrush / Mixamo / Houdini / C4D / Marvelous / Octane.
Timelapse of some stuff I did to practice some workflow.
Learning some UI stuff at LearnSquared.com
Watched Taboo yesterday, awesome serie, wanted to do a frame in 2 hours this is what I came up with, not a proper workflow at all, should have used octane scatter or displacement/normal for the feathers/hair, but it was fun anyways!
Timelapse of some hard surface modeling practice.
Some procedural characters done with Houdini, you put a shape, press play and you get different results.
Anatomy study based on concept by the great Kris Costa
Hey guys, here's another quick tutorial to create a pile of worms inside Houdini, rendered with Octane, hope you like it.
Landscape Cross Section With Cinema 4D
In this video I will show you how to create some weird looking shapes with bevel deformers inside Cinema 4D. So let’s start.