Nike – C4D / Octane / Houdini / Zbrush

Practicing some crystal and organic stuff.

Houdini Tutorial 01: Liquid Lines

how to achieve this liquid effect that I shared some months ago so I decided to make a tutorial.

Houdini / C4D / Octane

learning stuff, thanks to everyone making awesome tutorials!

Houdini Mushroom – R&D

Some further practice at modeling inside houdini. Hip file: https://drive.google.com/open?id=0B0ZEnOQAJQzvR2NJT0dwazlKNmc Song: Shpongle – Tickling The Amygdala

Houdini Tutorial 03 . Volume Abstracts

Hey guys, here's a quick walkthrough of an RD I did some months ago. Hope you like it.

SciFi – Making of

Timelapse of some hard surface modeling practice.

Houdini Procedural Bots

Some procedural characters done with Houdini, you put a shape, press play and you get different results.

Houdini Tutorial 04 . Worms

Hey guys, here's another quick tutorial to create a pile of worms inside Houdini, rendered with Octane, hope you like it.

HOUDINI BREAKDOWN / 01 / Ice Growth / Icicles / Stalactite / Tutorial

Learn some techniques used to create a Stalactite / Ice growth effect in Sidefx Houdini. I directly manipulate the VDB volumes to create an art directable mask to drive an organic growth effect, in a custom direction needed.

Houdini Tutorial | Rolling Debris with VEX part 1

In this short video I explained how to create orient attribute from scratch, to add proper rotation to particles.

HOUDINI BREAKDOWN / 01 / Ice Growth / Stalactite / Tutorial

Learn some techniques used to create a Stalactite / Ice growth effect in Sidefx Houdini. I directly manipulate the VDB volumes to create an art directable mask to drive an organic growth effect, in a custom direction needed.

How To Build a Procedural Truss Support System in Houdini

A beginner’s tutorial covering how to create a procedural truss support model in SideFX Houdini. Brought to you by Tobias Steiner, 3D Visual Effects Artist and owner of FrameHaus LLC in Las Vegas, NV.

Houdini Customer Reel 2017

SideFX is proud to present the 2017 Demo Reel featuring the amazing work of Houdini customers worldwide.

Houdini Intro for Max FX Artists

(I recorded this in early 2016 – thought I’d upload it here) I go over an introduction of Houdini that is useful to FX Artists coming from 3ds Max or other programs. I use rigid bodies and VEX code. www.mstark.tv @mstarktv Links: Matt Estela: Website – http://tinyurl.com/j2857so Patreon – https://www.patreon.com/mattestela?ty=h Johnny Farm Field: Twitter – […]

How to Use Houdini Noise Nodes Instead of Redshift Ones

Buy me a beer: https://timvanhelsdingen.com/donate Thought i’d record a quick video about my recent discovery that you are now able to use houdini noises inside of redshift. Pretty sweet! Source files: https://drive.google.com/file/d/0B8bT5KFJbL_iR3dvaGdwckVwR2c/view?usp=sharing

Filling Volume in Houdini For Some Nice Abstract Images

Hey guys, here’s a quick walkthrough of a RD I did some months ago. Hope you like it. Sorry about the mic noise. You can download the hip file on the tutorials section of my website: https://caskaldesign.com Follow me on instagram for updates: @caskalll

How to Select Specific Points using VEX Logic

A quick and easy trick to find Points on your geometry by only using VEX in a wrangle node. I show you a simple setups to use a point cloud to find specific points on your geometry.

Ben Watts Houdini R&D 2017

Here’s a collection of archived test renders & process shots I’ve created over the last 18 months or so. Enjoy! Music: Disclosure – You & Me (Flume Remix)

Extracting Deltas for Corrective Shapes With Houdini

Shout out to the OdForce user “michael” for helping me out finding this workflow. Please find the thread here: http://forums.odforce.net/topic/26959-rigging-and-corrective-shapes/ The textport commands that’s used to perform the extraction: sopcreateedit -d cs deform1 sculpt1 Hope you enjoyed watching this -Ramteen