Cinema 4D Tutorial – 3D Pickle

In this tutorial I show you how to model, texture, and render a pickle in C4D r14 using parametric objects, procedural textures, subsurface scattering, HDRI lighting, and global illumination.

Enhancing Quixel Wood with 3D Texture Projection in Maya

In this brief tutorial, I demonstrate a simple process for adding a wood ring pattern to an existing Quixel Suite project using 3D texture projection in Maya.

Travis Miller’s PRJCT_PXL

So much content is consumed through LED screens, the screen itself is looked through as if it were invisible. This visual exploration aims to give us a closer look by capturing it at a macro scale. Generative patterns fill the screen like a canvas and bring you to a world often seen but seldom considered. […]

How to Use Layer Masks in C4D’s Reflectance Channel

Cinema 4D quick tip on getting more control of your shaders. Learn to use a feature in the reflectance channel called the layer mask to have part of your material be reflective and part of it be matte or non-reflective. Hope this helps you out! For 150+ free models and a ton of free tutorials, […]

Mari Extension Pack 4 With Shader Presets & More

In this tutorial we will take a look at the new features added with Patch 4 of Mari Extension Pack 4: Shader Presets, Multi Rename Updates, Smart Renaming, Checker Node and Grey Constant http://www.MariExtensionPack.org

Get Amazing Looking Fabrics With the New Instant Fabrics Textures

https://flippednormals.com/tutorial/flippednormals-fabrics/ FlippedNormals Fabrics contains all the maps you’ll need to make stunning fabrics, from raw maps which contain all the information you’d ever need – to ready made height, normal, ambient occlusion and alpha maps. TILEABLE All the maps found in Fabrics are 100% tileable – making them ready to be used for all purposes […]

Bloomberg BusinessWeek — Why Made in America is a Matter of National Security

Featuring Peter Coy Direction and Design by Sylvia Yang Animation by Andrew Embury, Ricardo Mendes, James Hazel, Daniel Elder Music by Andrew Hlynsky Read the full article here: https://www.bloomberg.com/news/articles/2017-06-15/is-american-national-security-at-risk-from-imported-military-gear

Just Starting With Maya? Here Are 8 Useful Tips

► SEE THE FULL TUTORIAL HERE: http://fullrotation.com/maya-tips-for-beginners/ you will also see the full written breakdown plus a few bonus tips and information ! PLEASE SHARE the full article from that link. Are you new to using Autodesk Maya for?, trying to learn 3D modelling and animation, check out my new quickfire reference tutorial. A set […]

Creating Sand or Gravel With Octane in C4D

.:: BE MY PATRON 😉 ::. https://www.patreon.com/nikomedia Hier nun die Octane Version des Sand – Grave – Tutorials. Ich wünsche Euch viel Spaß mit dem Tutorial und hoffe, es ist etwas hilfreiches für Euch dabei. // Here now the octane version of the Sand – Gravel – Tutorial. I wish you much fun with this […]

New Free C4D Script Fits UVs to Newly Extruded Polys

Fit To Polygon works only with projection type “UVW Mapping”, when the FTP script is excuted the texture geometry is fixed to the polygon mesh and distributed on each polygons. also the texure is subject to all subsequent movement and deformation applied to the object. ► Learn more at : https://www.mustaphafersaoui.fr/fit-polygon-tool/

Animated Weather and Cracked Transition in Cinema 4D

In this tutorial, I will show you how to make a smooth to cracked transition in Cinema 4D using Xpresso and proximal shader, also I will show you how to make an xpresso rig to easily animate the transition effect. ► Learn more at : www.mustaphafersaoui.fr/smooth-to-cracked-transition-cinema-4d-tutorial

Creating a Great-Looking Cloth Shader in V-Ray for Maya

Make sure to sign up to my newsletter on pixelophy.com I won’t bombard you with things but I’ll def try my best to share a blend of illuminating info, free tutorials and other assets. To download the Maya scene with the shaders and the lighting setup please follow this link: http://www.pixelophy.com/2014/08/realistic-soft-cloth-shader-tutorial/ In this tutorial I […]

Displacement Mapping With Octane Render for C4D

See the full post at http://inlifethrill.com/trainings/displacement-mapping-with-octane-render-for-cinema-4d/ Related Octane Render Tutorials: 08 – Rendering Hair / https://vimeo.com/128901381 07 – Real-Time Updates / vimeo.com/128901381 06 – Getting Started / https://vimeo.com/128028880 05 – Displacement Mapping / https://vimeo.com/127088549 04 – Lighting Systems / https://vimeo.com/126014404 03 – Materials & Shader Setups / https://vimeo.com/125392583, https://vimeo.com/125388470, https://vimeo.com/125378016 02 – Render Settings & […]

Refine Your Cinema 4D Texturing by Using Vertex Maps

In this tutorial I will show you another way to use Vertex Maps. This time I’ll show you how to use them inside of materials which will give you a lot of control over your texturing. Make sure to watch Ben Watts’ tutorial after this one. He goes over this technique in much greater detail […]

Octane Render and Mograph Shaders in C4D

A complimentary video to “Lighting Systems with Octane Render for Cinema 4D” – vimeo.com/126014404 Check out the final result: https://vimeo.com/122050605 See the full post at http://inlifethrill.com/trainings/using-the-mograph-color-shader-with-octane-render-for-cinema-4d/ Related Octane Render Tutorials: 07 – Real-Time Updates / vimeo.com/128901381 06 – Getting Started / https://vimeo.com/128028880 05 – Displacement Mapping / https://vimeo.com/127088549 04 – Lighting Systems / https://vimeo.com/126014404 03 […]

Introduction to Camera Projections in C4D

Quick tip for Camera Projection beginners in C4D. Take a still image and make a 3D environment quickly. For more free training and resources go to www.thepixellab.net

Creating Dirt Using Texture Based Fall Off in Octane for C4D

Quick tutorial on how apply texture-based faloff to your dirt shaders in octane for cinema 4d. If you’re interested in checking out my own work please take a look at www.mografik.com

A Look at the C4D House Builder Tools in R16

In this exclusive video tutorial we’ll show you how to use the House Builder tool in Cinema 4D. Read the full post and get the font download link from PremiumBeat’s post: http://www.premiumbeat.com/blog/cinema-4d-video-tutorial-house-builder-tool/ Need music for your motion design projects? Give us a listen: premiumbeat.com

Creating and Rendering a Pickle in Cinema 4D Using Subsurface Scattering and Global Illumination

In this tutorial I show you how to model, texture, and render a pickle in C4D r14 using parametric objects, procedural textures, subsurface scattering, HDRI lighting, and global illumination. UPDATE: Lester Banks posted my tutorial to his website! Very Cool! http://lesterbanks.com/2013/04/creating-and-rendering-a-pickle-in-cinema-4d-using-subsurface-scattering-and-global-illumination/

painting a creature in zbrush 4.0

Hello again, I’ve slowly been trying to cover most major aspects of production within a pipeline. This time I wanted to cover character painting by hand using Polypaint in Zbrush. This is a 35 minute real time video where I talk you through my personal process for painting a creature inside of Zbrush. I hope […]