Long time no sculpt, getting back to Zbrush fun!
Practicing some crystal and organic stuff.
how to achieve this liquid effect that I shared some months ago so I decided to make a tutorial.
First, try at HDA and some modeling, lots to tweak, will upload the asset when is finished.
Practicing some octane lighting. - Model by the awesome Raoul Marks
learning stuff, thanks to everyone making awesome tutorials!
Some further practice at modeling inside houdini. Hip file: https://drive.google.com/open?id=0B0ZEnOQAJQzvR2NJT0dwazlKNmc Song: Shpongle – Tickling The Amygdala
Quick timelapse showing the workflow between Zbrush / Mixamo / Houdini / C4D / Marvelous / Octane.
Timelapse of some stuff I did to practice some workflow.
Learning some UI stuff at LearnSquared.com
Watched Taboo yesterday, awesome serie, wanted to do a frame in 2 hours this is what I came up with, not a proper workflow at all, should have used octane scatter or displacement/normal for the feathers/hair, but it was fun anyways!
Timelapse of some hard surface modeling practice.
Some procedural characters done with Houdini, you put a shape, press play and you get different results.
Anatomy study based on concept by the great Kris Costa
Hey guys, here's another quick tutorial to create a pile of worms inside Houdini, rendered with Octane, hope you like it.
Hello guys, I’ve been asked about how to achieve this liquid effect that I shared some months ago so I decided to make a tutorial, sorry for the breath noise on the mic. Scene file: https://drive.google.com/open?id=0B0ZEnOQAJQzvbnQ2RkpiN3ZnZGc Songs: Ours Samplus – Over / Sixfingerz – The Devil man For future tutorials you can check www.caskaldesign.com Cheers!