Tips for Working With Smoke & Cycles in Blender

In this video, we’ll be taking a look at Blender’s smoke simulation engine, rendered in Cycles. Huge thanks to everyone requesting this tutorial! It was a lot of fun to make. See timestamps below:

0:08 – Quick Smoke
2:06 – Animating the emitter
4:21 – Camera and lighting
9:26 – Rendering and exporting
12:17 – Post production in After Effects

Please feel free to check out my instagram for more Blender experiments: