Creating “The Dragon Shader” in Arnold for 3ds Max

In this tutorial, we learn how to make “The Dragon Shader” in Arnold for 3ds Max. The lighting, shading and rendering steps are covered in this tutorial.

Download the Project Files for this tutorial :

86. Creating “The Dragon Shader” in Arnold for 3ds Max

(Visited 4249 times, 1 visits today)

You might be interested in

LEAVE YOUR COMMENT

Your email address will not be published. Required fields are marked *