Thank you to all our customers, all over the world for a great year of games. Games studios big and small use Autodesk 3D tools like 3ds Max, Maya, MotionBuilder, and Mudbox to bring us amazing games.
Annual showcase of Autodesk and customer work. As a global leader in 3D design, building, engineering and entertainment software, we give you the power to Make Anything.
Thank you for Watching ! If you liked this video or if you want to view more video please subscribe me!! Game Castlevania Lords of Shadow Dragon Age 2 StarCraft 2 Mass Effect 3 The Witcher 3 Wild Hunt Assassin’s Creed Brotherhood Star Wars The Old Republic Dragon Age Origins ArchLord Crysis 2 Halo 5 […]
Bigmoon Entertainment’s ‘Dakar 18’ marks an important milestone for our studio as it’s our first game cinematic to be made within UE4. We’re proud to share our thrilling and breathtakingly realistic portrayal of the legendary Dakar Rally. The trailer was wholly made in the UE4 engine, except for the sand and dust VFX that were […]
Directors Ilya V. Abulkhanov & Simon Clowes collaborate with Bungie to design and direct the opening cinematic to their new video game franchise Destiny. Set in present day Mars, the story narrates the first encounter, the discovery of an unidentified spherical object – The Traveler. www.simonclowes.tv www.helloilya.com www.destinythegame.com Design and Production Company: Prologue Films Directors: […]
I do not own any of the footage used in this clip, nor the music, as I am responsible of editing only. This is the third video montage of my series. Make sure to turn up the volume and enjoy the moment. Editing Philip Harris-Genois pharrisgenois.wix.com/portfolio email@example.com Software Adobe Premiere Pro CS5 Music Montage Mx […]
game cinematic effect smoke & fire & flame & dust fumefx, phoenixfd, maya RAVEN Nantoo Lost Kingdom HYPERUNIVERSE, SPECIALFORCE enjoy!
My animation reel with some of my shots from 2012 / 2015! Music: Chemical Brothers-Escape 700 Reel Breakdown: Shot 01: “Animation test”, 2015 personal work with the Mery Project Rig www.meryproject.com Time Taken: 4 days Shot 02: “Dog Run Cycle”, 2015 personal work with Dog Rig by Ram Krish Time Taken: 1 day Shot 03: […]
Our 2018 games showreel features project collaborations with developers including Riot Games and Microsoft Studios. We specialise in creating in-game cinematics, video game trailers, character reveals, and login screen animations. We have contributed animation and motion graphics to noteworthy video games such as Forza Motorsport and League of Legends. The work of our 20 full-time […]
Tom Clancy’s Rainbow Six Siege – Article 5 Cinematic intro
Tutorials and Animation Lessons
Long time no sculpt, getting back to Zbrush fun!
Some daily explorations, C4D / Octane / Houdini
3ds max vray interior lighting and rendering tutorial. In this video, you learn how to set up interior lighting with vray sun and vray camera.
In this Video, I will show you my personal method of creating a Camera Flyby animation. Although there are numerous ways to go about it, I chose this way as it allows you to focus on key positions on your path as a starting point, and although it's not the fastest way, it allows for a great deal of creative experimentation.
Practicing some crystal and organic stuff.
how to achieve this liquid effect that I shared some months ago so I decided to make a tutorial.
An in-depth tutorial on color correction using Curves inside of After Effects and Photoshop. This method explains how to color correct most any footage "by the numbers".
First, try at HDA and some modeling, lots to tweak, will upload the asset when is finished.