BodyPaint 3D for Painting Game Assets in Cinema4D

To learn more about Cinema 4D, please visit

In this tutorial you will learn how to use the content browser to add pre-set textures to you object and then use the Bake Object command to turn it into an editable UV mapped object.

Then you will learn how to use pre-set brushes to paint on different textures to the colour channel.

Using the rectangle tool you will then add in simple bump, then add in complex bump using layers and different brushes.

Moving on you will learn how to add in reflectance and add a shiny texture to the metal of your box.

Finally you will look at how to use Dodge and Burn to add detail to the colour channel.