Using Render Layers in Maya to Create Passes for ReLighting in Nuke

Luis Montemayor for DeathFall shows how to use Render Layers in Maya to create Difuse and Specular passes using RGB channels for relighting scenes in NUKE composites, great stuff. Check out the complete tutorial for Creating Relighting Passes In Maya For Use In Nuke Composites on DeathFall here.

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